I think I may have gone a bit too wide in those two examples ... which gives you skinny ... :)
Yeah, if you make it wide enough, you can almost see everything on the map at once... it's trippy. Eventually, you just see a set of arms holding an incomplete gun model floating in space.
I don't ...
Search found 2 matches
- 21 Dec 2005, 21:26
- Forum: Request/Discuss Game Solutions
- Topic: Google brought me here - I bring HaloPC widescreen knowledge
- Replies: 10
- Views: 4649
- 20 Dec 2005, 21:31
- Forum: Request/Discuss Game Solutions
- Topic: Google brought me here - I bring HaloPC widescreen knowledge
- Replies: 10
- Views: 4649
Google brought me here - I bring HaloPC widescreen knowledge
I tried to reply in the Halo solution thread, but soon learned I couldn't. I believe the thread needs updating since it doesn't properly explain that when you use a widescreen resolution in HaloPC(CE), the vertical FOV is chopped. It should be listed as FOV-V, since it can't do true widescreen ...
