Dear EA (DICE),
I would like to report an Problem with you game Battlefield 2. I would also like to bring to your attention a technical issue with your game.
Problem for EA (DICE):
Your game does not support the proper field of view for widescreen monitors.
Issue for ...
Search found 9 matches
- 01 Nov 2005, 21:28
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
- 16 Sep 2005, 05:59
- Forum: Site News & Suggestion Box
- Topic: WSGF Approved Game
- Replies: 24
- Views: 10912
WSGF Approved Game
I had the same idea. Great minds think alike. Maybe we could get one or two developers to jump on board and include the logo on their box.
OK that's a good place to start.
Who is doing right? What developers are making the games totaly Widescreen compliant.
I mean you run the game ...
OK that's a good place to start.
Who is doing right? What developers are making the games totaly Widescreen compliant.
I mean you run the game ...
- 15 Sep 2005, 06:08
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
Battlefield 2 Widescreen - Definitive Discussion Thread
So does the extra 480 horizontal pixels really make that anti tank weapon that much easier to use? If so, I think you have truly found the only possible reason to crop.
Playing the Demo:
About an hour ago, I picked a prone sniper off the roof of the hotel from the crane. (using ...
- 14 Sep 2005, 22:34
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
Battlefield 2 Widescreen - Definitive Discussion Thread
read that IBM makes the T221 monitor with 3840 x 2400 resolution
Even if the X850 could pull this off you would need a set of binaculars or a 40" or greater monitor just to see what the hell is going on.
The IBM 221 is a 22.1 inch display. It reaches the human resolution limit about 18 ...
Even if the X850 could pull this off you would need a set of binaculars or a 40" or greater monitor just to see what the hell is going on.
The IBM 221 is a 22.1 inch display. It reaches the human resolution limit about 18 ...
- 14 Sep 2005, 21:44
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
Battlefield 2 Widescreen - Definitive Discussion Thread
So does the extra 480 horizontal pixels really make that anti tank weapon that much easier to use? If so, I think you have truly found the only possible reason to crop.
Yeah it does, I get 16 pixels for every 9 pixels (square) in 1440:1080 mode. I read that IBM makes the T221 ...
- 14 Sep 2005, 20:42
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
One Positive Aspect of the 16:9 cropping
One Positive Aspect of the 16:9 cropping
If I choose 4:3, I get 1440:1080 with black bars. But if I choose 1920x1080 I get the same FOV horizonal and a cropped FOV vertical.
But if I look at that same 1440x1080 section of pixels on my screen in 1920 mode...I'm looking at a ...
If I choose 4:3, I get 1440:1080 with black bars. But if I choose 1920x1080 I get the same FOV horizonal and a cropped FOV vertical.
But if I look at that same 1440x1080 section of pixels on my screen in 1920 mode...I'm looking at a ...
- 14 Sep 2005, 20:16
- Forum: Site News & Suggestion Box
- Topic: WSGF Approved Game
- Replies: 24
- Views: 10912
WSGF Approved Game
We need to turn up the heat on these game manufacturers, to stay ahead of the widescreen curve.
I suggest a simple marketing campaign where we design a "Wide Screen Gaming Approved" Logo copyright it and then provide it free for game manufactures to put on their boxes as either a sticker or ...
I suggest a simple marketing campaign where we design a "Wide Screen Gaming Approved" Logo copyright it and then provide it free for game manufactures to put on their boxes as either a sticker or ...
- 14 Sep 2005, 15:41
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
Battlefield 2 Widescreen - Definitive Discussion Thread
Interesting to see your X850 is running well as it should be. I have not been able to get BF2 to function properly since the install of my X850 XT a month ago. I was using OmegaDrivers and it loaded BF2 but graphics would fade out to black (this is a resolve in the ATI 5.8 Catalyst - See ...
- 13 Sep 2005, 21:47
- Forum: Request/Discuss Game Solutions
- Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
- Replies: 434
- Views: 164497
Battlefield 2 Widescreen - Definitive Discussion Thread
Does anyone know the technical reason the FOV switches don't work? Is it a true limitation of the BF2 engine?
How complex is the BF2 engine and is it actually someone elses engine? It's not Quake 3 or something is it?
What we really need is a virtual weak cylindrical lens infront of our ...
How complex is the BF2 engine and is it actually someone elses engine? It's not Quake 3 or something is it?
What we really need is a virtual weak cylindrical lens infront of our ...
