Ladies and gentlemen, boys and girls, I present to you:
\Project\ Triple Surround Fury
***The Extreme, Custom-Built, Overclocked, Water-Cooled, Triple-Radiator, Dual-Loop, Dual-PSU, Triple-Monitor Gaming POWERHOUSE!***
http://cdn.overclock.net/3/3a/900x900px-LL-3a51cbc0_20130410 ...
Search found 88 matches
- 25 May 2014, 19:05
- Forum: Hardware Discussions
- Topic: \Project\ Triple Surround Fury
- Replies: 0
- Views: 2775
- 25 May 2014, 18:57
- Forum: Request/Discuss Game Solutions
- Topic: Watchdogs Eyefinity Support
- Replies: 95
- Views: 80050
Re: Watchdogs Eyefinity Support
There might be a day one patch when the game is activated on Steam.
I'm just hoping they don't do what was done in Assassin's Creed 4, and give those ugly black bars across multiple monitors.
I never noticed that...is that fixed? I haven't played it, but didn't notice it from day one.
If you ...
I'm just hoping they don't do what was done in Assassin's Creed 4, and give those ugly black bars across multiple monitors.
I never noticed that...is that fixed? I haven't played it, but didn't notice it from day one.
If you ...
- 10 May 2014, 08:12
- Forum: YouTube Links
- Topic: Unreal Engine 4 on a Triple-Monitor Setup!
- Replies: 7
- Views: 9838
Unreal Engine 4 on a Triple-Monitor Setup!
Unreal Engine 4 'Effects Cave' Tech Demo - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/zsJNLT_0DPg
Alright, guys! Here's Unreal's latest engine, Unreal Engine 4 running on my triple-monitor setup. This is a next-gen engine that runs on a wide range of platforms ...
http://www.youtube.com/v/zsJNLT_0DPg
Alright, guys! Here's Unreal's latest engine, Unreal Engine 4 running on my triple-monitor setup. This is a next-gen engine that runs on a wide range of platforms ...
- 22 Mar 2014, 07:12
- Forum: YouTube Links
- Topic: Metal Gear Rising: Revengeance (Triple Monitors) [~4K]
- Replies: 2
- Views: 5804
Re: Metal Gear Rising: Revengeance (Triple Monitors) [~4K]
Metal Gear Rising: Revengeance - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/VXNQxLiFIEo
Metal Gear Rising: Revengeance looks and plays downright AWESOME on triple-monitor setups, as you can well tell from this example. The game does not officially support triple ...
http://www.youtube.com/v/VXNQxLiFIEo
Metal Gear Rising: Revengeance looks and plays downright AWESOME on triple-monitor setups, as you can well tell from this example. The game does not officially support triple ...
- 09 Mar 2014, 08:10
- Forum: YouTube Links
- Topic: Castlevania: Lords of Shadow 2 Demo on Intel HD Graphics 460
- Replies: 0
- Views: 2734
Castlevania: Lords of Shadow 2 Demo on Intel HD Graphics 460
Castlevania: Lords of Shadow 2 Demo - Intel HD Graphics 4600:
http://www.youtube.com/v/kSR98gl2JuU
Here's my playthrough of the CLoS2 demo on a lightweight, low-power desktop PC running on Intel HD Graphics 4600 integrated graphics (no video card). This entire build runs on less ...
http://www.youtube.com/v/kSR98gl2JuU
Here's my playthrough of the CLoS2 demo on a lightweight, low-power desktop PC running on Intel HD Graphics 4600 integrated graphics (no video card). This entire build runs on less ...
- 20 Feb 2014, 06:44
- Forum: YouTube Links
- Topic: Titanfall Beta (Triple Monitors / Eyefinity / Surround) [~4K
- Replies: 4
- Views: 6479
Re: Titanfall Beta (Triple Monitors / Eyefinity / Surround)
Of course, I must add my gameplay experience:
Titanfall Beta (Angel City) - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/aBKjLmo8tPc
Titanfall Beta (Fracture) - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/6YMb-xJ_G5M
One word: Wow ...
Titanfall Beta (Angel City) - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/aBKjLmo8tPc
Titanfall Beta (Fracture) - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/6YMb-xJ_G5M
One word: Wow ...
- 11 Feb 2014, 09:05
- Forum: Multi-Monitor Gaming
- Topic: Is multi monitor gaming growing or declining?
- Replies: 9
- Views: 8111
Re: Is multi monitor gaming growing or declining?
Multi-Monitor support like centering HUD elements or changing FOV isn't something that's extremely hard to do, it's just that the PC gaming market is such an afterthought that it either never occurs to them, or they figure it's not worth their time to design for it. It's depressing when the FOV is ...
- 08 Feb 2014, 11:53
- Forum: YouTube Links
- Topic: Call of Duty: Ghosts Multiplayer on a Triple-Monitor Setup!
- Replies: 0
- Views: 2744
Call of Duty: Ghosts Multiplayer on a Triple-Monitor Setup!
Call of Duty: Ghosts Multiplayer - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/l8mMrV_BJuM
This is how Ghosts was meant to be played! A surround setup like this really puts you in the middle of the action. I almost feel like I'm running around poking holes in enemy ...
http://www.youtube.com/v/l8mMrV_BJuM
This is how Ghosts was meant to be played! A surround setup like this really puts you in the middle of the action. I almost feel like I'm running around poking holes in enemy ...
- 29 Jan 2014, 03:24
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty: Ghosts
- Replies: 76
- Views: 70876
Re: Call of Duty: Ghosts
Please update Widescreen Fixer to work with Ghosts multiplayer version 3.6.5. Thanks.
- 25 Jan 2014, 13:32
- Forum: YouTube Links
- Topic: Battlefield 4 Multiplayer STILL WORKS! (Even on a Triple-Mon
- Replies: 3
- Views: 4243
Battlefield 4 Multiplayer STILL WORKS! (Even on a Triple-Mon
I've seen a lot of talk across the internet saying that BF4 is broken, so, I decided to take it for a little spin. Works just fine:
Battlefield 4 Multiplayer - Nvidia Surround - GTX 670 3-Way SLI:
[youtube]http://www.youtube.com/v/fHT5ZHhdLEY[/youtube]

Battlefield 4 Multiplayer - Nvidia Surround - GTX 670 3-Way SLI:
[youtube]http://www.youtube.com/v/fHT5ZHhdLEY[/youtube]
- 19 Jan 2014, 15:07
- Forum: Request/Discuss Game Solutions
- Topic: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity)
- Replies: 53
- Views: 101009
Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity
HappyHimitsu wrote:I had to join just to show my support for this project. Please guys don't give up, fix the res cap.
What a guy.
- 18 Jan 2014, 16:34
- Forum: YouTube Links
- Topic: Metal Gear Rising: Revengeance on Intel HD Graphics 4600!
- Replies: 0
- Views: 2590
Metal Gear Rising: Revengeance on Intel HD Graphics 4600!
Metal Gear Rising: Revengeance - Intel HD Graphics 4600:
http://www.youtube.com/v/ZhLj9Ri-2Ws
This game works quite well on lightweight hardware. Here it is running on a small form factor (SFF) HTPC mITX system without a video card. The CPU is doing all of the work here. This system ...
http://www.youtube.com/v/ZhLj9Ri-2Ws
This game works quite well on lightweight hardware. Here it is running on a small form factor (SFF) HTPC mITX system without a video card. The CPU is doing all of the work here. This system ...
- 16 Jan 2014, 00:44
- Forum: Request/Discuss Game Solutions
- Topic: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity)
- Replies: 53
- Views: 101009
Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity
km2 wrote:
I have stopped further work on this.
Cease not. Next up: FOV fix!
- 15 Jan 2014, 07:54
- Forum: Request/Discuss Game Solutions
- Topic: Assassin Creed 4 Black Flag
- Replies: 136
- Views: 224907
Re: Assassin Creed 4 Black Flag
Thank you! 
- 14 Jan 2014, 03:40
- Forum: Request/Discuss Game Solutions
- Topic: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity)
- Replies: 53
- Views: 101009
Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity
Hayden, please give an update, bro.
- 12 Jan 2014, 22:06
- Forum: Request/Discuss Game Solutions
- Topic: Assassin Creed 4 Black Flag
- Replies: 136
- Views: 224907
Re: Assassin Creed 4 Black Flag
How about helping your ole pal, The Surround Gamer out?
I am requesting a fix for: 6030x1200 bezel-corrected, in-game resolution (5760x1200 original resolution, which is using three 1920x1200 monitors).
Thank you.
I am requesting a fix for: 6030x1200 bezel-corrected, in-game resolution (5760x1200 original resolution, which is using three 1920x1200 monitors).
Thank you.
- 12 Jan 2014, 22:02
- Forum: Request/Discuss Game Solutions
- Topic: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity)
- Replies: 53
- Views: 101009
Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity
Metal Gear Rising: Revengeance - Nvidia Surround - GTX 670 3-Way SLI:
http://www.youtube.com/v/VXNQxLiFIEo
Metal Gear Rising: Revengeance looks and plays downright AWESOME on triple-monitor setups, as you can well tell from this example. The game does not officially support triple ...
http://www.youtube.com/v/VXNQxLiFIEo
Metal Gear Rising: Revengeance looks and plays downright AWESOME on triple-monitor setups, as you can well tell from this example. The game does not officially support triple ...
- 06 Jan 2014, 06:45
- Forum: Hardware Discussions
- Topic: Stripped monitors for thin bezel
- Replies: 82
- Views: 79265
Re: Stripped monitors for thin bezel
rebelstar wrote:Now:
Streamlined like a feline.
- 20 Dec 2013, 18:07
- Forum: YouTube Links
- Topic: Call of Duty: Ghosts on Intel HD Graphics 4600!
- Replies: 1
- Views: 3924
Call of Duty: Ghosts on Intel HD Graphics 4600!
Call of Duty: Ghosts - Intel HD Graphics 4600 - Intel i7-4770S (Haswell):
http://www.youtube.com/v/iXMjkaE7iX4
I finally got CoD: Ghosts to work on my HTPC/SFF (small form factor) build! This build is running without a dedicated video card, all of the graphical horsepower is being ...
http://www.youtube.com/v/iXMjkaE7iX4
I finally got CoD: Ghosts to work on my HTPC/SFF (small form factor) build! This build is running without a dedicated video card, all of the graphical horsepower is being ...
- 15 Dec 2013, 08:23
- Forum: YouTube Links
- Topic: Unigine Tropics Benchmark 1.3 on a Triple-Monitor Setup!
- Replies: 0
- Views: 2746
Unigine Tropics Benchmark 1.3 on a Triple-Monitor Setup!
Unigine Tropics Benchmark 1.3 - Nvidia Surround - GTX 670 3-Way SLI:
[youtube]http://www.youtube.com/v/wYpFSWbL9V8[/youtube]
My triple-monitor build absolutely destroys this benchmark. Never mind that it's old, it's been updated to support DX11, and here are the results!
[youtube]http://www.youtube.com/v/wYpFSWbL9V8[/youtube]
My triple-monitor build absolutely destroys this benchmark. Never mind that it's old, it's been updated to support DX11, and here are the results!


