[quote][quote]what the crap. ive been using .4a from hayden for days. and i fire it up today and the map doesnt work, same prob other describe with mouse being on right screen to highlight map and totally off. seriously ive been using .4a.. and ive definitely used the map..
switching to .4b to ...
Search found 8 matches
- 28 Nov 2011, 03:26
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1312761
- 02 Oct 2011, 16:48
- Forum: Multi-Monitor Gaming
- Topic: Driver: San Francisco
- Replies: 28
- Views: 15127
thales100
0.028.
Thanks! I will try it.
- 02 Oct 2011, 02:13
- Forum: Multi-Monitor Gaming
- Topic: Driver: San Francisco
- Replies: 28
- Views: 15127
thales100 wrote:davidmi58
[quote] This is a great start but are 16.10 resolutions possible in this game? (i.e. 5780x1200)
Also, the GUI/movie centering settings don't work for me. They give me a black screen.
Thanks for all the hard work to get us this far!
Yes, im running at 5040x1050, as its decribed in the ...
Also, the GUI/movie centering settings don't work for me. They give me a black screen.
Thanks for all the hard work to get us this far!
Yes, im running at 5040x1050, as its decribed in the ...
- 01 Oct 2011, 04:14
- Forum: Multi-Monitor Gaming
- Topic: Driver: San Francisco
- Replies: 28
- Views: 15127
thales100 wrote:davidmi58
[quote] This is a great start but are 16.10 resolutions possible in this game? (i.e. 5780x1200)
Also, the GUI/movie centering settings don't work for me. They give me a black screen.
Thanks for all the hard work to get us this far!
Yes, im running at 5040x1050, as its decribed in the ...
Also, the GUI/movie centering settings don't work for me. They give me a black screen.
Thanks for all the hard work to get us this far!
Yes, im running at 5040x1050, as its decribed in the ...
- 30 Sep 2011, 05:41
- Forum: Multi-Monitor Gaming
- Topic: Driver: San Francisco
- Replies: 28
- Views: 15127
thales100 wrote:Thanks
Thanks Blackstomr, please check the Detailed Report for all information, we cant share a final .exe since memory hack is required for this multi-monitor solution ok.
Welcome to WSGF !
This is a great start but are 16.10 resolutions possible in this game? (i.e. 5780x1200)
Also, the GUI/movie ...
Welcome to WSGF !
This is a great start but are 16.10 resolutions possible in this game? (i.e. 5780x1200)
Also, the GUI/movie ...
- 05 Jun 2005, 23:55
- Forum: Request/Discuss Game Solutions
- Topic: Boiling Point: Road to Hell
- Replies: 13
- Views: 11725
Boiling Point: Road to Hell
[quote]Still don't work here.
Tried
ModeWidth=1680
ModeHeight=1050
Windowed mode=1
=Loads up 1280x1024 in window
Strange.
Once it loads in the window, hit Alt-Enter and it should change to full screen.
That's the problem. It won't finish loading. It begins to load in ...
Tried
ModeWidth=1680
ModeHeight=1050
Windowed mode=1
=Loads up 1280x1024 in window
Strange.
Once it loads in the window, hit Alt-Enter and it should change to full screen.
That's the problem. It won't finish loading. It begins to load in ...
- 04 Jun 2005, 18:09
- Forum: Request/Discuss Game Solutions
- Topic: Boiling Point: Road to Hell
- Replies: 13
- Views: 11725
Boiling Point: Road to Hell
Still don't work here.
Used
ModeWidth=1280
ModeHeight=768
Windowed mode=1
=This gives me the 4:3 error message.
Tried
ModeWidth=1280
ModeHeight=768
Windowed mode=0
=Loads up 640x480 full screen
Tried
ModeWidth=1680
ModeHeight=1050
Windowed mode=1
=Loads ...
Used
ModeWidth=1280
ModeHeight=768
Windowed mode=1
=This gives me the 4:3 error message.
Tried
ModeWidth=1280
ModeHeight=768
Windowed mode=0
=Loads up 640x480 full screen
Tried
ModeWidth=1680
ModeHeight=1050
Windowed mode=1
=Loads ...
- 01 Jun 2005, 04:57
- Forum: Request/Discuss Game Solutions
- Topic: Boiling Point: Road to Hell
- Replies: 13
- Views: 11725
Boiling Point: Road to Hell
Nope...this don't work for me. Loading screen comes on and then I get an error message about the game only supporting 4:3.
