Search found 7 matches
- 21 Oct 2007, 20:59
- Forum: General Gaming Discussions
- Topic: Widescreen gaming history
- Replies: 20
- Views: 6214
Widescreen gaming history
The arcade game Virtua Racing already supported widescreen in 1992, but only for the deluxe cabinet.
- 22 Oct 2006, 22:06
- Forum: Request/Discuss Game Solutions
- Topic: Sonic Heroes 1440x900?
- Replies: 5
- Views: 2853
Sonic Heroes 1440x900?
I have played both PC and XBoX versions of the game, and I can confirm there is no support for widescreen in this game.
- 26 Dec 2005, 17:27
- Forum: Request/Discuss Game Solutions
- Topic: List Games That You Tried To Mod With ArtMoney.
- Replies: 3
- Views: 2426
List Games That You Tried To Mod With ArtMoney.
I got Sonic Heroes to work at 1680x1050 (maximum supported resolution is 1280x960). FOV is streched, as in Silent Hill 4.
- 02 Nov 2005, 16:28
- Forum: Request/Discuss Game Solutions
- Topic: sonic heroes
- Replies: 7
- Views: 3204
sonic heroes
sorry, but SEGA has confirmed it won't support custom resolutions
http://forums.relicnews.com/showthread.php?t=62305
http://forums.relicnews.com/showthread.php?t=62305
- 17 Apr 2005, 10:44
- Forum: Request/Discuss Game Solutions
- Topic: ZSNES widescreen solution?
- Replies: 5
- Views: 5795
ZSNES widescreen solution?
It's included with the latest project64 (1.6) (it can't be downloaded separately).
http://www.pj64.net
(you may want to check some screenshots in the confirmed solutions forum)
http://www.pj64.net
(you may want to check some screenshots in the confirmed solutions forum)
- 16 Apr 2005, 13:04
- Forum: Request/Discuss Game Solutions
- Topic: ZSNES widescreen solution?
- Replies: 5
- Views: 5795
ZSNES widescreen solution?
I don't know if you could actually insert some pan& scan stuff in zsnes source. Actually, the SNES is one of the few consoles whose games have an odd 1:14 aspect ratio.
However, it is possible to run Nintendo 64 games in widescreen (16:9 and 16:10). You just have to use Jabo's D3D 1.8 and ...
However, it is possible to run Nintendo 64 games in widescreen (16:9 and 16:10). You just have to use Jabo's D3D 1.8 and ...
- 27 Feb 2005, 11:33
- Forum: Request/Discuss Game Solutions
- Topic: MAME WideScreen
- Replies: 3
- Views: 4083
MAME WideScreen
As far as I know Virtua Racing has a 16:9 mode. Pretty cool for a 1992 arcade game!.
Mame32/plus/Fx can strech using hardware to any specific aspect ratio.
http://www.mameworld.net/easyemu/mameguide/mame32setup.htm
Mame32/plus/Fx can strech using hardware to any specific aspect ratio.
http://www.mameworld.net/easyemu/mameguide/mame32setup.htm
