Search found 11 matches

by Low Roller
24 Aug 2007, 02:44
Forum: Request/Discuss Game Solutions
Topic: Bioshock discussion and Detailed Report grading questions.
Replies: 70
Views: 25909

Bioshock discussion and Detailed Report grading questions.

Racer_S, you have just won an Nvidia 8800 from 2K!!!And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an ...
by Low Roller
22 Aug 2007, 23:57
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269068

Bioshock: artistic vision - or not as the case may be

Remember, 2K's Chris Kline originally stated:

"You will see more in widescreen. We use a different projection matrix; there is no squashing or stretching of the image involved."
by Low Roller
22 Aug 2007, 23:48
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269068

Bioshock: artistic vision - or not as the case may be

Look what just happened :)

http://kotaku.com/gaming/mr%27-fix-it/hack-for-bioshock-widescreen-issue-292432.php
Nice!!!
by Low Roller
22 Aug 2007, 20:22
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269068

Bioshock: artistic vision - or not as the case may be

aggies > in your HL2 (or hypothetical) example you are forgetting that at both WS and 4:3 (which you say does the same as Bioshock but the other way around - or something) the FOV is changed to ensure it's not unnaturally zoomed in.

They call them 'FIRST PERSON SHOOTERS' not 'First person but ...
by Low Roller
22 Aug 2007, 19:21
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269068

Bioshock: artistic vision - or not as the case may be

[quote][quote]2K intentionally gives 4:3 screens more visual information
Part of the problem seems to be that some people are defining "wide screen support" based not upon how well the resolution of the screen is employed in support of the artistic and gameplay goals of a game's designers, but ...
by Low Roller
22 Aug 2007, 17:39
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269068

Bioshock: artistic vision - or not as the case may be

2K intentionally gives 4:3 screens more visual informationTHE TRUTH ABOUT WIDESCREEN
August 22, 2007

We understand there has been some concern about the implementation of widescreen mode in BioShock. Hopefully, we can clarify how we’ve chosen to do this.

The first thing we want to make ...
by Low Roller
12 Jan 2005, 00:46
Forum: Request/Discuss Game Solutions
Topic: Chronicles Of Riddick in widescreen
Replies: 12
Views: 7147

Chronicles Of Riddick in widescreen

Like the game so far.

I'm confused how I should set the aspect ratio. I'm playing on my HDTV running at 960x540. Should I set the aspect ratio to 'Normal' or try one of the '4:3-->16:9' settings or the like? These confuse me.

Here's a 4:3(960x720) res with the "Normal" aspect ratio ...
by Low Roller
26 Sep 2004, 04:12
Forum: Request/Discuss Game Solutions
Topic: Doom3 Beta Patch Released: Good News for Widescreen Gamers
Replies: 18
Views: 10153

Doom3 Beta Patch Released: Good News for Widescreen Gamers

The game does the same for me in widescreen mode if my desktop is running at a higher horizontal res than what the game is running at. The easy solution:

Change your desktop res to 1280x800 before running the game. That may not be the solution you were looking for, but it works for me.
by Low Roller
21 Sep 2004, 03:38
Forum: Request/Discuss Game Solutions
Topic: HELP Doom3 with my DPC Nosferatu 16:10 1440 res.
Replies: 6
Views: 4355

HELP Doom3 with my DPC Nosferatu 16:10 1440 res.

First off, make sure the game isn't overwriting the settings you enter into the DoomConfig.cfgn file. Some have repoerted the settings they enter get overwritten. For others, including myself, the settings entered into the .cfg file remain there. Check your .cfg file and make sure the settings are ...
by Low Roller
10 Sep 2004, 19:57
Forum: Request/Discuss Game Solutions
Topic: Doom3 Beta Patch Released: Good News for Widescreen Gamers
Replies: 18
Views: 10153

Screens From Doom 3 With Patch 1.05 Beta

Enabling the widescreen in patch 1.05beta will correctly render a 16:9 image unlike before. However, the HUD will still be stretched with the patch.

Here is the game running at the standard 4:3 aspect ratio. The settings in the DoomConfig.cfg are as follows:

seta r_customHeight "720 ...