xxdenialxx wrote:this map stretch is really annoying and no answers? if this isn't happening to all why not? iv tried fiddling with the settings but that just doesn't work at all my res is 5080x1050 NVidia surround please help m8 I cant play like this
Your not alone this also happens to me Dopefish said "One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both." He's working on it (:
HaYDeN wrote:what map stretch? there is no map stretch? (waves hand)
did u look at the vid? can see it clearly http://youtu.be/tdakNgzFIq8 the map is supposed to be square yet it is oblong so the people and things on the map are not where they are supposed to be thanx for your help
thank you your work is appreciated I don't have a clue about how u do these things I thought it was just a hud width thing but I put it on one screen today and the map is not stretched at all its the same just on one screen everything on the map works properly I dunno why I thought the map was square cud of sworn it was lol anyway hope u can fix it someday
I have a problem where selecting a multi-monitor resolution larger than a single monitor causes the game to not load in the textures properly. No matter what settings i use it never uses more than 2.1gb of vram (out of 3gb) and only displays the low textures. I played ghosts at 2560x1600 and 2400x600 on extra and everything was ok but at 5040x1050 and 7680x1600 the textures didn't load in.
enforcer wrote:out of curiosity how did you measure it ? the x64 version of ghost isnt supported by afterburner/rivatuner ? or is there a x32 version ?
Anyway i just finished the singleplayer in 7680x1080 just fine. Will try multi later
Stuck the afterburner hardware monitor on a 4th screen and looked at the memory usage, should be accurate right ?
Can someone please help me get the widescreen fix working for COD Ghosts - campaign mode.
I have a Nvidia Titan card running 3 monitors @ 1920x1200 (or 5760x1200) running in Windows 8.1. Just downloaded Flawless Widescreen. Everything is up to date.
When I edit "Steam\SteamApps\common\Call of Duty Ghosts\players2\config.cfg" I see that my settings for resolution were already set as ... seta r_displayMaxHeight "4096" seta r_displayMaxWidth "4096" ... but when I start the game and edit video options for resolution the highest setting is still only "1920x1200" So I changed to seta r_displayMaxHeight "1200" seta r_displayMaxWidth "5760" .. the highest setting is still only "1920x1200".
So I run Flawless Widescreen. It sees the game and reports ...
Call of Duty: Ghosts - Path=D:\Games\Steam\steamapps\common\Call of Duty Ghosts\iw6sp64_ship.exe (64bit) Base Address=0x140000000, Process ID=2040, Version=Automatically Detect (Hybrid) -> Detected: 1.0.0.1 (Steam) Resolution=1920x1200, Aspect=1.600, Monitors=1x1, Bezel Comp=False - (\\.\NVDisplay on GeForce GTX TITAN)
kingrobb wrote:Can someone please help me get the widescreen fix working for COD Ghosts - campaign mode.
I have a Nvidia Titan card running 3 monitors @ 1920x1200 (or 5760x1200) running in Windows 8.1. Just downloaded Flawless Widescreen. Everything is up to date.
When I edit "Steam\SteamApps\common\Call of Duty Ghosts\players2\config.cfg" I see that my settings for resolution were already set as ... seta r_displayMaxHeight "4096" seta r_displayMaxWidth "4096" ... but when I start the game and edit video options for resolution the highest setting is still only "1920x1200" So I changed to seta r_displayMaxHeight "1200" seta r_displayMaxWidth "5760" .. the highest setting is still only "1920x1200".
So I run Flawless Widescreen. It sees the game and reports ...
Call of Duty: Ghosts - Path=D:\Games\Steam\steamapps\common\Call of Duty Ghosts\iw6sp64_ship.exe (64bit) Base Address=0x140000000, Process ID=2040, Version=Automatically Detect (Hybrid) -> Detected: 1.0.0.1 (Steam) Resolution=1920x1200, Aspect=1.600, Monitors=1x1, Bezel Comp=False - (\\.\NVDisplay on GeForce GTX TITAN)
If I play the game the resolution is still 1920x1200. What am I doing wrong?
Your help would be most appreciated. I am really looking forward to playing this game at 5760x1200
Thanks.
try in Call of Duty Ghosts\players2\config.cfg change (r_mode "1920x1200"seta) to your resolution r_mode "5760x1200"seta and use Widescreen fixer!In widescreen fixer select your game version....