Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support

Topics about game solutions, and success or failure in getting them to work.
kilyan
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worked twice only....

Post by kilyan »

using latest version 3.2 448 and worked twice with the origin patch setting it to 90 fov. Any other valor made my game crash.
And also after each loading screen the fix didn't work anymore,had always to restart game to make it work again.
Now no matter what settings, the game now crashes to desktop or freezes at start but if i move the mouse i can see my ton moving around on the map,if the case is the game doesn't crash to desktop,just freezesOo
Why it worked before and now doesn't work anymore?
When worked was using fxaa tool +smaa injector+msi afterburner overlay.
But since worked before with all those things, the problems sure is not them.
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helifax
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Reply is

Post by helifax »

Reply is here:
http://www.wsgf.org/forum/7971/multi-game-widescreen-fixer?page=121#comment-245519
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kilyan
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awesome,439 seems to work^^

Post by kilyan »

awesome,439 seems to work^^ ty
here a screen of 50 fov,best for me:
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helifax
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I found where the problem is

Post by helifax »

I found where the problem is (some conversations problems) I already left a message to Dopefish. He will probably fix it very soon:)

Best Regards,
Helifax
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helifax
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Problem fixed:) You can now

Post by helifax »

Problem fixed:)
You can now safely download the latest version of the plugin:)
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kilyan
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helifax wrote:Problem fixed:)

Post by kilyan »

Problem fixed:)
You can now safely download the latest version of the plugin:)

i confirm it works flawlessly now,gj!;-)
CrimsonKnight13
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Joined: 11 May 2012, 15:52

The newest plugin doesn't

Post by CrimsonKnight13 »

The newest plugin doesn't seem to fix the missing quest text after I hit the hotkey. I have the Dead Kel & Teeth DLCs. Is there a workround for this?
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helifax
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CrimsonKnight13 wrote:The

Post by helifax »

The newest plugin doesn't seem to fix the missing quest text after I hit the hotkey. I have the Dead Kel & Teeth DLCs. Is there a workround for this?


I have one of the dlcs but I didnt saw a problem with the key. what resolution are you using?

Also be sure that you dont have all quests collapsed. (All quests should be hidden) and Just select one quest (after the workaround key was pressed ofc) I have just tested it and I can't find any problems.
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CrimsonKnight13
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helifax wrote:CrimsonKnight13

Post by CrimsonKnight13 »

[quote]The newest plugin doesn't seem to fix the missing quest text after I hit the hotkey. I have the Dead Kel & Teeth DLCs. Is there a workround for this?


I have one of the dlcs but I didnt saw a problem with the key. what resolution are you using?

Also be sure that you dont have all quests collapsed. (All quests should be hidden) and Just select one quest (after the workaround key was pressed ofc) I have just tested it and I can't find any problems.


2560x1440

It works. Thanks for the tip. I had to hide the rest of the quests before it looked right again. I greatly appreciate your app. :bigsmile:
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HaYDeN
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(No subject)

Post by HaYDeN »








Added a initial version to Flawless Widescreen, no HUD centering in that fix yet - still attempting to fix the squished character in the inventory, but it's not game breaking.
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bikeracer4487
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by bikeracer4487 »

So I realize it's been over a year since this thread was last active, but I'm hoping someone might take notice... I'm currently playing through KoA (going through a backlog of games I never got around to) and since I played last, I bought a new monitor, bumping my resolution from 1920x1080 to 2560x1440. I've run into 2 problems, one being that the FoV is just not optimized for widescreens, and 2) if there's too many quests on the screen, I can't read the quests text. Through some googling I found this tool and thread, and while it does CHANGE the FOV, I can't seem to adjust it, and the quest text doesn't seem to work either.

When I press the key to activate the app, the FOV changes, but it seems to change to the same FOV, regardless of whether the the slider is set at 25 or 200. Additionally, I have tried using the quest fix but it doesn't seem to have any effect. I found early on that if I minimized all but the category of the quest I wanted to read, it would usually be readable. But there also points when I have so many side quests that there is STILL text missing, and at the point in the game I'm at now I've collected so many tasks (really annoying that I can't just dismiss them) that even with only the task category displayed, it's still missing ALL of the text in the right pane. I just downloaded Widescreen Fixer this afternoon, so I know it's the most up-to-date. I'm hoping someone might be able to help me this, because it's detracting from an otherwise great game.
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helifax
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by helifax »

bikeracer4487 wrote:So I realize it's been over a year since this thread was last active, but I'm hoping someone might take notice... I'm currently playing through KoA (going through a backlog of games I never got around to) and since I played last, I bought a new monitor, bumping my resolution from 1920x1080 to 2560x1440. I've run into 2 problems, one being that the FoV is just not optimized for widescreens, and 2) if there's too many quests on the screen, I can't read the quests text. Through some googling I found this tool and thread, and while it does CHANGE the FOV, I can't seem to adjust it, and the quest text doesn't seem to work either.

When I press the key to activate the app, the FOV changes, but it seems to change to the same FOV, regardless of whether the the slider is set at 25 or 200. Additionally, I have tried using the quest fix but it doesn't seem to have any effect. I found early on that if I minimized all but the category of the quest I wanted to read, it would usually be readable. But there also points when I have so many side quests that there is STILL text missing, and at the point in the game I'm at now I've collected so many tasks (really annoying that I can't just dismiss them) that even with only the task category displayed, it's still missing ALL of the text in the right pane. I just downloaded Widescreen Fixer this afternoon, so I know it's the most up-to-date. I'm hoping someone might be able to help me this, because it's detracting from an otherwise great game.


Interesting;)) Can you please give me a save-game? I don't have the game installed anymore so no more save-games:)) but if you give me a savegame I can look up and see what is happening:)
Also, are you playing in one screen? (21:9) or 3 screens?
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Kayden
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Kayden »

I had put off getting this for so long and I was hoping the other non-resolved issues would have been fixed when I did get it. I finally broke down and got it today and realized that they hadn't, is it just impossible to fix the remaining issues with this game?
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Toothless Spoon
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Toothless Spoon »

Kayden wrote:I had put off getting this for so long and I was hoping the other non-resolved issues would have been fixed when I did get it. I finally broke down and got it today and realized that they hadn't, is it just impossible to fix the remaining issues with this game?


Are you just talking about the fov and in-game quest menu?
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Kayden
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Kayden »

Toothless Spoon wrote:
Kayden wrote:I had put off getting this for so long and I was hoping the other non-resolved issues would have been fixed when I did get it. I finally broke down and got it today and realized that they hadn't, is it just impossible to fix the remaining issues with this game?


Are you just talking about the fov and in-game quest menu?


Quest menu, cutscene and etc.
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Dante003
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Dante003 »

Yeah, the same problem, the quest log fix didn't worked for me either.
Tyrindor
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Tyrindor »

Is there really no way to play this game at 4K? The widescreen fixer does not fix 4K quest log.

PC gaming backwards compatibility sure has tanked in recent years. Seems every other game I try to play either has issues with 4K, or issues with running on a modern OS.
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Peer_Review
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Re: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for mul

Post by Peer_Review »

Tyrindor wrote:Is there really no way to play this game at 4K? The widescreen fixer does not fix 4K quest log.

PC gaming backwards compatibility sure has tanked in recent years. Seems every other game I try to play either has issues with 4K, or issues with running on a modern OS.


It doesn't fix the quest log in any resolution. Not very well at least. If the list is long or the groups aren't collapsed it doesn't work even if you hit the key to toggle it. It should still work to some degree though. If you haven't already, manually set your resolution instead of using detection. The game engine is extremely finicky and has several weird quirks. Especially if you are hooking any other shaders, using SGSSAA, or HBAO+. That really poor draw distance it has can also be exacerbated with any of those or setting the FOV too high.

That being said the highest I've ever played it at was 8640x1620; it very well might flat out break using something wider. It is such a shame about the port, and the company. KOA is an absolutely fantastic game but we'll never see another in that world, and the remnants of Big Huge Games have been reduced to a mobile game developer milking a Civilization knock off for iOS and Android.
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