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Re: Dead Cells ultrawide support pls

Is this game able to be modded to have ultrawide support similar to how other sidescrolling games like Hollow Knight have been?
by christofin
05 Apr 2019, 17:22
 
Forum: Request/Discuss Game Solutions
Topic: Dead Cells ultrawide support pls
Replies: 6
Views: 19092

Re: Borderlands GOTY Remake 21:9 REQUEST

What about the Borderlands GOTY - Enhanced Edition? I heard a lot of people have been accidentally running just Borderlands GOTY instead of the enhanced edition.
by christofin
04 Apr 2019, 05:36
 
Forum: Request/Discuss Game Solutions
Topic: Borderlands GOTY Remake 21:9 REQUEST
Replies: 47
Views: 75392

Re: Borderlands GOTY Remake 21:9 REQUEST

So is this vert-?
by christofin
03 Apr 2019, 23:35
 
Forum: Request/Discuss Game Solutions
Topic: Borderlands GOTY Remake 21:9 REQUEST
Replies: 47
Views: 75392

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

I'm also still missing random letters from various words like Ashina Castl[e] with the latest modified .exe, 144fps modifier installed, and vignette HUD removed with the latest available download.
by christofin
28 Mar 2019, 22:19
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Is there a fix for when talking to NPC's?
by christofin
22 Mar 2019, 20:25
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

f4Lk wrote:The message goes away after 5 seconds and never comes back.


Thanks haha, I should have figured that one out.
by christofin
22 Mar 2019, 19:39
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Could you please upload an updated EXE that has these disabled? I would really appreciate it. Disable_textures.7z Copy d3d11.dll; d3dcompiler_46.dll; d3dx.ini to the game folder. This worked, but now I have a console message in the upper left stating that the textures can't be loaded. Anyone have a...
by christofin
22 Mar 2019, 19:16
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

This is hard. Health and stealth textures can be disabled: [ShaderOverride_Health] Hash = 0df411bc90598bf0 checktextureoverride = ps-t0 [ShaderOverride_Stealth] Hash = b40b3dbc3938f4ff checktextureoverride = ps-t0 [TextureOverride_Health] Hash = 3ab99f76 ps-t0 = ResourceReplaceTexture_Health [Textu...
by christofin
22 Mar 2019, 18:46
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Now let's hope some modder find a way to get rid of that ugly color mask that appears when Wolf is injured (red screen) and when he's concealed (gray-blackish screen). Why would they want to ruin such great visual-design and atmosphere with this BS is beyond me It wouldn't be nearly as bad if it ju...
by christofin
22 Mar 2019, 01:41
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Redven wrote:Will uploading the exe here help? I could do that in a few minutes


Yep, please do.
by christofin
21 Mar 2019, 16:48
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

I saw, it's a shame. I'm hoping a 3440x1440 hex edit is posted on this thread soon after launch tonight.
by christofin
21 Mar 2019, 13:41
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628825

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