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Re: Bloodstained: Ritual of the Night 21:9 request

All of the executables I've tried have worked with the Steam version of the game, properly displaying the game at 21:9 at 2560x1080. However, the cutscenes with dialog and the menu (inventory, options, etc.) have stretched the image of the characters visible on screen vertically (from 16:9 to 21:9)....
by shrgnatlas
24 Jun 2019, 03:18
 
Forum: Request/Discuss Game Solutions
Topic: Bloodstained: Ritual of the Night 21:9 request
Replies: 29
Views: 59057

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Update for v 1.04 [list][*]Stretched textures [...] copy all files from this archive - Disable_textures_v4.7z FPS Unlocker: Sekiro_FPS_1_04.7z FOV patch: Sekiro_FOV_1_04.7z As of v1.03, the kanji that appears upon death (which for me, happens all too frequently), is stretched on triple wide. It was...
by shrgnatlas
28 Apr 2019, 18:48
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628826

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

I followed this Unpack sekiro.exe using Steamless - https://github.com/atom0s/Steamless/releases/ Using Hex-editor replace the following bytes: 74 47 47 8B 94 C7 1C 02 00 00 => EB 47 47 8B 94 C7 1C 02 00 00 And here is my working 1.04 exe - https://drive.google.com/file/d/16lOIGJ4e2Kv7oipDVn2ROOr7C...
by shrgnatlas
28 Apr 2019, 09:20
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628826

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Would very much appreciate a 1.04 update too, just started the game yesterday and it patched today :\ Thanks. +1! Your amazing assistance has made keeping up with the game and its updates a painless process. Take the time you need but I'm sure we're all looking forward to your 1.04 patched exe once...
by shrgnatlas
27 Apr 2019, 09:21
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628826

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

vesterG0D wrote:Here you go https://i.imgur.com/npFVR4v.jpg


This exact problem occurs for me, using the same EXE and texture patches. :oops:
by shrgnatlas
24 Mar 2019, 00:40
 
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 628826

Re: Nioh No 21:9 support (Fix request)

I just released v1.1.0 which incorporates the fixes provided by @Jackufuste :) With a little bit of luck, it remains forward compatible! Tool now also has support for the mentioned supersampling (or downsampling if you want some more performance). https://github.com/LennardF1989/NiohResolution/rele...
by shrgnatlas
20 Nov 2017, 08:58
 
Forum: Request/Discuss Game Solutions
Topic: Nioh No 21:9 support (Fix request)
Replies: 161
Views: 162688

Re: Nioh No 21:9 support (Fix request)

Hey everyone, I released a tool yesterday to do patching work based on my own research, you can find it here: https://github.com/LennardF1989/NiohResolution I downloaded your tool and unfortunately the game launches in a 2560x1080 window but does not render the game, it's menu, the UI, or anything ...
by shrgnatlas
16 Nov 2017, 01:48
 
Forum: Request/Discuss Game Solutions
Topic: Nioh No 21:9 support (Fix request)
Replies: 161
Views: 162688

Re: Nioh No 21:9 support (Fix request)

thank you for your guide and as others have said: i really would like to support you for your work. if you take donations of any kind, please feel free to send me a message ( and dont be shy ... you really helped us and it took you some time doing it. So the least I / we can do is support YOU a lit...
by shrgnatlas
15 Nov 2017, 05:24
 
Forum: Request/Discuss Game Solutions
Topic: Nioh No 21:9 support (Fix request)
Replies: 161
Views: 162688

Re: Nioh No 21:9 support (Fix request)

21:9 2560x1080 3440x1440 3840x1600 I just bought the game after seeing such a fix was made available, I really didn't think it would be possible so soon after release. As many people have wondered though, will you be making the tools or methods you used to create these fixes public? If KOEI Tecmo p...
by shrgnatlas
12 Nov 2017, 14:00
 
Forum: Request/Discuss Game Solutions
Topic: Nioh No 21:9 support (Fix request)
Replies: 161
Views: 162688

Re: Deus Ex: Mankind Divided 21:9

PyroDonkey wrote:You can turn off the damage filter in the settings, I believe.


Same suggestion was given in another thread, but to no avail.

Detailed Widescreen Reports Thread wrote:Unfortunately I thought it was working until I took damage and realized nothing had changed. Here is a snapshot:

Image
by shrgnatlas
25 Aug 2016, 22:10
 
Forum: 21:9 & Ultra-Wide Gaming
Topic: Deus Ex: Mankind Divided 21:9
Replies: 13
Views: 15721

Re: Deus Ex: Mankind Divided

For now you can disable it in HUD configuration in menu under Gameplay turn Damage Indicator off Thank you, that's perfect! EDIT: Unfortunately I thought it was working until I took damage and realized nothing had changed. Here is a snapshot: http://i.imgur.com/6im0ch5.jpg
by shrgnatlas
25 Aug 2016, 12:25
 
Forum: Detailed Widescreen Reports
Topic: Deus Ex: Mankind Divided
Replies: 64
Views: 61835

Re: Deus Ex: Mankind Divided 21:9

I mentioned this in the "Detailed Widescreen Reports" thread, but I wanted to share the picture here too. If your character takes enough damage, the game applies a red filter to the screen that is 16:9, (not 21:9).

Image
by shrgnatlas
25 Aug 2016, 08:32
 
Forum: 21:9 & Ultra-Wide Gaming
Topic: Deus Ex: Mankind Divided 21:9
Replies: 13
Views: 15721

Re: Deus Ex: Mankind Divided

http://i.imgur.com/roQ8uHD.jpg I've searched and searched and can't find anyone commenting on the red filter that is applied when you go below a certain % of HP. I'm playing a stealth build and only see it when I encounter environmental effects, but I was surprised to not find anyone else commentin...
by shrgnatlas
25 Aug 2016, 06:16
 
Forum: Detailed Widescreen Reports
Topic: Deus Ex: Mankind Divided
Replies: 64
Views: 61835

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