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Re: Macrotis A Mothers Journey

00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 A0 05
and change it to
00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 38 04
by czarman
09 Jun 2019, 12:39
 
Forum: 21:9 & Ultra-Wide Gaming
Topic: Macrotis A Mothers Journey
Replies: 4
Views: 6322

Re: Macrotis A Mothers Journey

The resolutions are hard coded - you can hex edit it. Example for 3440 x 1440 Go to --> ...\Retail\Macrotis A Mothers Journey\macrotis_Data\Managed\ Assembly-CSharp.dll Look for 00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 A0...
by czarman
08 Jun 2019, 20:58
 
Forum: 21:9 & Ultra-Wide Gaming
Topic: Macrotis A Mothers Journey
Replies: 4
Views: 6322

Re: Ultrawide/FOV fix for Astroneer

You need to unpack the EXE with the Software Steamless -->https://github.com/atom0s/Steamless/releases
by czarman
07 Jun 2019, 09:41
 
Forum: Request/Discuss Game Solutions
Topic: Ultrawide/FOV fix for Astroneer
Replies: 5
Views: 11173

Re: Draugen 21:9 Request

Like almost all UE4 Games you can hex edit the Aspect and FOV:

Aspect: look for 3B 8E E3 3F and change it to 8A E3 18 40 (all 3 of them).

FOV: look for 3A 35 FA 0E 3C and change it to 3A 35 FA 3E 3C, or for a higher FOV 3A 35 FA 4E 3C.

Draugen-Win64-Shipping 2019-06-03 21-35-09-72.jpg
Draugen-Win64-Shipping 2019-06-03 21-35-09-72.jpg (189.23 KiB) Viewed 10876 times
by czarman
06 Jun 2019, 14:04
 
Forum: Request/Discuss Game Solutions
Topic: Draugen 21:9 Request
Replies: 12
Views: 14693

Re: Ultrawide/FOV fix for Astroneer

Like almost all UE4 Games you can hex edit the FOV - look for 35 FA 0E 3C FF and change it to 35 FA 3E 3C FF, or for higher FOV 35 FA 4E 3C FF.

Astro-Win64-Shipping 2019-06-06 15-26-38-50.jpg
Astro-Win64-Shipping 2019-06-06 15-26-38-50.jpg (201.74 KiB) Viewed 11106 times
by czarman
06 Jun 2019, 14:01
 
Forum: Request/Discuss Game Solutions
Topic: Ultrawide/FOV fix for Astroneer
Replies: 5
Views: 11173

Re: Guacamelee! 2 Ultrawide help

First you need to unpack the EXE via Steamless Software --> https://github.com/atom0s/Steamless/releases,
than look in a hex editor for 39 8E E3 3F and change it to 8A E3 18 40.

Guac2_x64 2019-05-25 00-18-48-01.jpg
Guac2_x64 2019-05-25 00-18-48-01.jpg (299.55 KiB) Viewed 6074 times
by czarman
24 May 2019, 23:24
 
Forum: Request/Discuss Game Solutions
Topic: Guacamelee! 2 Ultrawide help
Replies: 3
Views: 6048

Re: Flawless Widescreen

Can anyone upload the Plugins for: Binary Domain Fable Anniversary Dead Rising 3 I am Alive Inversion L.A.Noire Metal Gear Rising Star Wars KOTOR Star Wars KOTOR 2 EDIT: https://cdn.discordapp.com/attachments/142072549537349632/581388566815309824/Flawless_Widescreen.rar or https://drive.google.com/f...
by czarman
24 May 2019, 08:16
 
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1120608

Re: Oddworld: New 'n' Tasty

Now rename the word 'aspectutility' with: .............. or 'xxxxxxxxxxx' or '0spectutility'
by czarman
18 May 2019, 06:59
 
Forum: Detailed Widescreen Reports
Topic: Oddworld: New 'n' Tasty
Replies: 15
Views: 21265

Re: Far Cry 4

I tried it out one more time - verify integrity of game files in Steam. I was wrong --> open FC64.dll look for 47 23 01 E8 in Offset 18C250 and change it to 47 23 00 E8 . After that the FOV Slider is available in the Game Options under Video Advanced Section. Far Cry 4 - FOV Slider available 00 new....
by czarman
17 May 2019, 07:56
 
Forum: Request/Discuss Game Solutions
Topic: Far Cry 4
Replies: 169
Views: 182499

Re: Far Cry 4

Its because the Game got updated again and again and again but apparently they never fix the FOV Slider.

But it can be fixed via hexedit - open FC64.dll look for 47 23 01 E8 63 and change it to 47 23 00 E8 63.
by czarman
16 May 2019, 22:00
 
Forum: Request/Discuss Game Solutions
Topic: Far Cry 4
Replies: 169
Views: 182499

Re: Oddworld: New 'n' Tasty

New much easier solution via hex edit.
by czarman
12 May 2019, 19:57
 
Forum: Detailed Widescreen Reports
Topic: Oddworld: New 'n' Tasty
Replies: 15
Views: 21265

Re: UberSoldier

Fixed the weapon disappear Bug when altering the FOV.
by czarman
10 Apr 2019, 11:26
 
Forum: Detailed Widescreen Reports
Topic: UberSoldier
Replies: 3
Views: 3789

Re: Assassin's Creed Chronicles: China

For a permanent FOV solution:

Unpack ACCGame-Win32-Shipping.exe using Steamless - https://github.com/atom0s/Steamless/releases/
Using Hex-editor replace the following bytes:
61 0B 36 3B => 61 0B 66 3B
by czarman
26 Mar 2019, 13:17
 
Forum: Detailed Widescreen Reports
Topic: Assassin's Creed Chronicles: China
Replies: 12
Views: 12633

Re: Made Man Higher FOV for 16:9?

change it to 00 00 E8 3F 39 8E E3 3F
by czarman
17 Feb 2019, 20:15
 
Forum: Request/Discuss Game Solutions
Topic: Made Man Higher FOV for 16:9?
Replies: 3
Views: 4376

Re: Far Cry 5 Eyefinity/Surround FoV

Yes but if the Game got updated the Offsets Number change :cry:

It should be close by the Hex String 39 8E E3 3F see the screenshot.
Capture.JPG
Capture.JPG (91.47 KiB) Viewed 5628 times


But i never really played this Game and i remember that someone said that this hex change created also some other problems....
by czarman
29 Jan 2019, 07:50
 
Forum: Request/Discuss Game Solutions
Topic: Far Cry 5 Eyefinity/Surround FoV
Replies: 104
Views: 155619

Re: Scrapland

I don't use the Widescreen Tool - i hex edit the Scrap.exe

Look for AB AA AA 3F in Offset 1F6220 and change it into your des. Aspect ratio -> http://www.wsgf.org/article/common-hex-values

Scrapland - Aspect Ratio.JPG
Scrapland - Aspect Ratio.JPG (128.1 KiB) Viewed 1617 times
by czarman
22 Jan 2019, 22:23
 
Forum: Detailed Widescreen Reports
Topic: Scrapland
Replies: 10
Views: 9351

Re: Ori and the Blind Forest: Definitive Edition

3840x1080 = 4018E38E -> 8E E3 18 40
5120x1440 = 40638E39 -> 39 8E 63 40

ResHex is a great tool -> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484
by czarman
04 Jan 2019, 18:16
 
Forum: Detailed Widescreen Reports
Topic: Ori and the Blind Forest: Definitive Edition
Replies: 10
Views: 22259

Re: Psi Ops: The Mindgate Conspiracy fix FOV and Cutscenes?

Hex edit PsiOps.exe

Go to Offset 248C70 look for 00 00 80 BF and change it to 00 00 C0 BF

Before:
PsiOps 2018-12-20 22-04-28-76.jpg
PsiOps 2018-12-20 22-04-28-76.jpg (130.04 KiB) Viewed 4663 times


After:
PsiOps 2018-12-20 22-04-51-76.jpg
PsiOps 2018-12-20 22-04-51-76.jpg (129.87 KiB) Viewed 4702 times


Psi.Ops - FOV.JPG
Psi.Ops - FOV.JPG (82.91 KiB) Viewed 4670 times
by czarman
20 Dec 2018, 22:09
 
Forum: Request/Discuss Game Solutions
Topic: Psi Ops: The Mindgate Conspiracy fix FOV and Cutscenes?
Replies: 4
Views: 4656

Re: Castle of Illusion

Uploaded a new Attachment, should work now.
by czarman
18 Dec 2018, 20:08
 
Forum: Detailed Widescreen Reports
Topic: Castle of Illusion
Replies: 11
Views: 11859

Teenage Mutant Ninja Turtles 2: Battle Nexus

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/30007/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/C" title="This score is awarded to games that have received a calculated grade of C for their widescreen suppor...
by czarman
17 Dec 2018, 15:01
 
Forum: Detailed Widescreen Reports
Topic: Teenage Mutant Ninja Turtles 2: Battle Nexus
Replies: 0
Views: 3032
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