Assetto Corsa - Tech Preview

Assetto Corsa is a racing game/simulation with a strong focus on realism.
It is developed by Kunos Simulazioni, a small indie developer based in Italy best known from two other racing sims: Ferrari Virtual Academy and NetKar Pro.

While the game is still in developement, a Technology Preview (v0.9.9) is available to all owners of NetKar Pro, containing one car - the Lotus Elise SC and one track - Autodromo dell'Umbria aka Magione. The full game will contain a large number of licensed cars and tracks, but a full content list has not yet been disclosed.

The technology preview already offers excellent triple screen support; it has a "Triple Screen" selection box in the menu that, when ticked, enables the player to alter several surround parameters while in the car through a graphical interface.

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Support summary
Support
Method
HUD
Widescreen:
Hor+
  • Native
  • Proper
Ultra/Super-Wide:
Multi-Monitor:
Hor+
  • Native
  • Optimized
4k UltraHD:
 
Rendered Cut-Scene:
  • N/A
FMV Cut-Scene:
  • N/A
Game information
Game status:
Beta/Demo
Release Date:
Friday, 22 February, 2013

Tested Version: 
Technology Preview v0.9.9

Play styles: 
,
Setting: 
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    Assetto Corsa - Tech Preview
  • 16:10 Screenshot
    Assetto Corsa - Tech Preview
  • 16:9 Screenshot
    Assetto Corsa - Tech Preview
  • Super-Wide (32:9) Screenshot
    Assetto Corsa - Tech Preview
  • Eyefinity / Surround Screenshot
    Assetto Corsa - Tech Preview
Solutions & Issues
Baseline (Widescreen) Solution & Issues

The HUD is freely cofigurable by the player, as to what he sees on screen and what not, and where he sees it. It uses simple drag-and-drop for the various HUD components.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues

The HUD is freely cofigurable by the player, as to what he sees on screen and what not, and where he sees it. It uses simple drag-and-drop for the various HUD components.
For triple monitors the game has a useful graphical customization interface accessible from within the car.
Here the player can enter/change the angle between displays, the distance to central display, screen width, and bezel compensation -both positive and negative- .
The effects of changes made are live visible on screen, making setting up your screens a doddle. (see Additional Screenshots)
This however does not (yet) support 5x1P layouts.




4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by BadBob on 31 October, 2013 - 20:16
Updated by Rose on 23 March, 2022 - 23:58