Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 21 May 2024, 06:00

All times are UTC [ DST ]




Post new topic Reply to topic  [ 7 posts ] 
Author Message
PostPosted: 14 Jun 2013, 20:30 
Offline

Joined: 01 Apr 2013, 19:39
Posts: 27


Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - FINAL FANTASY XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of Final Fantasy XIV, the primal dragon Bahamut escapes from its prison inside an artificial moon to initiate the Seventh Umbral Era, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.


4:3


16:10


16:9


21:9


3x1


_________________
YouTube | Twitch.tv


Last edited by troyBORG on 18 Feb 2014, 20:58, edited 3 times in total.
Edit


Top
 Profile  
 


PostPosted: 16 Jun 2013, 22:09 
Offline

Joined: 15 Feb 2010, 16:40
Posts: 56
It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image


Top
 Profile  
 
PostPosted: 16 Jun 2013, 23:03 
Offline
Administrators
Administrators
User avatar

Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
fluxetreflux wrote:
It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image


Last time I checked, and according to the DR, the HUD is fully customisable, so move them to where you want them. Customisable HUDs class as A grade support because you can put UI wherever you want, centre or otherwise.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


Top
 Profile  
 
PostPosted: 17 Jun 2013, 00:22 
Offline
Insiders
Insiders

Joined: 01 Sep 2010, 11:38
Posts: 516
Skid wrote:
fluxetreflux wrote:
It looks fine except in multimonitor. The minimap and others HUD elements are not centered... Can't see it on those pics but below :

Image


Last time I checked, and according to the DR, the HUD is fully customisable, so move them to where you want them. Customisable HUDs class as A grade support because you can put UI wherever you want, centre or otherwise.


I can confirm that the HUD is FULLY customizable, hence you can move anything anywhere.

_________________
起死回生 (kishi kaisei) Wake from death and return to life..


Top
 Profile  
 
PostPosted: 20 Jun 2013, 03:14 
Offline

Joined: 05 Aug 2012, 04:03
Posts: 20
It could do with a minor FOV tweak I think, but yeah. Everything is pretty gold right out of the box except a minor bit of stuff related to quests that can't be moved and always defaults to the far right monitor.


Top
 Profile  
 
PostPosted: 18 Jul 2015, 08:44 
Offline

Joined: 29 Nov 2012, 14:40
Posts: 9
Eyefinity doesn't work with DX11 selected which came with Heavensward DLC. Don't know if it also applies to Surround but my wild guess is that it does.

_________________
M-ATX Rig: Core i7 3930K | Asus Rampage IV GENE | R9 Fury X| 4x4GB 2400Mhz G.Skill TridentX | Silverstone Strider Gold 1200w | Anidees AI7
Watercooling: EK-Supremacy Acetal | Phobya Extreme QUAD 480 | XSPC EX240 | 2x D5 PWM Pump
PLP 20|30|20: HP ZR30W + 2x Dell 2007FP: 4960x1600p | Oculus Rift DK2 | Others: Razer Mamba 2012 & Lycosa | Sennheiser HD800 | Schiit Vali


Top
 Profile  
 
PostPosted: 17 Jun 2017, 07:42 
Offline
I Donated
I Donated

Joined: 18 Jul 2007, 04:19
Posts: 513
I don't know if anyone here knew, but the game had a rather nice little FoV changer made for it. Unfortunately now that Stormblood came out there's no using the tool. Can anyone come up with a way to update it somehow?

https://github.com/AltimorTASDK/ffxiv_fov


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: Ahrefs [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group