Ori and the Blind Forest

Ori and the Blind Forest is a single-player-only platform adventure video game designed by Moon Studios, an independent developer, and published by Microsoft Studios. Players assume control of Ori, a white guardian spirit, who has the ability to wall jump and pairs up with a spirit named Sein that can shoot Spirit Flames. Sein is the light and eyes of the forest's Spirit Tree. In order to progress forward in the game, players are tasked to move between platforms and solve puzzles. The game also features a system called "soul links", which allows players to save at will, and an upgrade system which gives players the ability to strengthen Ori's skills.

Set as a 2D open world platform game, the player controls Ori, a white guardian spirit. He has the ability to jump, climb and has many other abilities. Sein can also shoot Spirit Flames to assist in combating enemies or obstacles. Ori is required to interact with his environment as he jumps from platforms and solves puzzles. Ori is faced with enemies as he makes his way to restoring the forest. The player helps Ori collect health shards, energy shards, new abilities, and upgrades. Beside Ori is Sein who is the light and eyes of the Spirit Tree.

Source: Wikipedia

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Support summary
Screen change: 
Anamorphic

Widescreen Method: 
Hud Stretch: 
  • None

Multi-monitor Method: 
Multi-monitor HUD: 
  • Optimized

Ultra/Super-Wide Method: 
Ultra/Super-Wide HUD: 

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Game status:
Release Date:
Wednesday, 11 March, 2015

Tested Version: 
Steam

Setting: 
Genre: 
Play styles: 

Developer: 

Developer feedback: 

Steam ID's: 
261570, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Ori and the Blind Forest
  • 16:10 Screenshot
    Ori and the Blind Forest
  • 16:9 Screenshot
    Ori and the Blind Forest
  • Super-Wide (32:9) Screenshot
    Ori and the Blind Forest
  • Eyefinity / Surround Screenshot
    Image is shrunk to fit on the center monitor.
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support for widescreen resolutions. Fixed 16:9 aspect ratio results in black bars at the top and bottom when using 16:10 or 4:3 resolutions, per proper anamorphic behaviour. No Widescreen Issues encountered.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues

Ori remains unplayable using Widescreen Fixer with Surround. The multi-monitor image is shrunk and displayed on the center monitor.




4k UHD Specific Solution & Issues



Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Timobkg on 6 January, 2016 - 20:56
Updated by Timobkg on 6 January, 2016 - 21:26