The Elder Scrolls Adventures: Redguard

Investigate a mysterious disappearance in this spin-off from The Elder Scrolls series.

UnsupportedUnsupportedUnsupportedUnsupported
Please support WSGF by purchasing this game via our affliate links...
  
Support summary
Screen change: 
Pillarbox

Widescreen Method: 
Hud Stretch: 
  • None

Multi-monitor Method: 
Multi-monitor HUD: 

Ultra-Widescreen Method: 
  • None
Ultra-Widescreen HUD: 

4k UHD Method: 
Hack
4k UHD HUD: 
Optimized

Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Game status:
Release Date:
Saturday, 31 October, 1998
Tested Version: 
Demo

Setting: 
Genre: 
Play styles: 

Developer: 
Developer feedback: 
Steam ID's: 
Comparison Screenshots
  • 4:3 Screenshot
    The Elder Scrolls Adventures: Redguard
  • 16:10 Screenshot
    The Elder Scrolls Adventures: Redguard
  • 16:9 Screenshot
    The Elder Scrolls Adventures: Redguard
  • Eyefinity / Surround Screenshot
    The Elder Scrolls Adventures: Redguard
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Redguard only supports selected 4:3/5:4 resolutions by default.

  1. Install Taewoong's DOSBox SVN Daum.
  2. Edit the DOSBox configuration file (dosbox-SVN-Daum.conf).
  3. Change memsize=16 to memsize=63 and save your changes.
  4. Go to the DOSBox SVN Daum installation folder and rename or delete glide2x.dll.
  5. Install nGlide and run it from the Start screen/Start menu.
  6. Set your resolution and aspect ratio preference (4:3 for pillarboxed, fit to screen for stretching from 4:3).
  7. Run Redguard through DOSBox SVN Daum.

Your chosen output settings will be used. Everything has the correct aspect ratio when using the 4:3 aspect ratio setting in nGlide.




Ultra-Widescreen (21:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues



4k UHD Specific Solution & Issues



Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Garrett on 21 December, 2013 - 00:17
Updated by Garrett on 26 August, 2015 - 20:58