Fallout New Vegas: Problems

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Hi all

It appears FoNV has the same issues that Fo3 had.
Here are the binoculars:

Here is a computer:

I hope the person that fixed Fo3 will soon get FoNV fixed too, please Smile

EDIT:
Changed Binocular pic for one during daytime, for a better view of what is happening.

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Has anyone tried the Fallout 3 fix for widescreen on New Vegas yet?

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Oh no! God damnit.

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BUt you could fix the Fallout 3 with a simple ini fix?

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Wow this is a massively disappointing to me Sad

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"Butch_N" wrote:
It appears FoNV has the same issues that Fo3 had.

Are we supposed to assume you already tried fixing FoNV using the same fixes for Fo3?

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Okay, I tried the things in the Fallout 3 fix thread:
These worked for me in Fallout 3.
http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=14785&hi...
Nothing is working in Fallout NV though. No FOV, HUD, Computer fixes. They don't seem to apply, even though I changed them in both the Fallout.ini and the FalloutPrefs.ini. I even set them to Read Only. Nothing changes in the game. :?

Here are the edits I made:
[Display]
fDefaultFOV=92.0000
fPipboy1stPersonFOV=60.0

[Interface]
iSafeZoneXWide=770
iSafeZoneYWide=15
iSafeZoneX=770
iSafeZoneY=15

[RenderedTerminal]
fRenderedTerminalZoom=55

EDIT:
I just changed:
[Display]
fDefaultFOV=92.0000 to 180.0000 and it does work, but computer HUD and binoculars are still messed up.

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Sounds like it's time for some lobbying efforts. Oy.

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Yes, for sure. And I don't think the FOV is changing either, sorry.
I even went to the main folder and renamed the Fallout_Default.ini to .iniX. Made a copy and changed the values in it and named it Fall_Default.ini to take the originals place.
Nothing, the settings do not take for some reason....

this will make playing impossible. Computers will no doubt HAVE to be hacked in some quest. Bound to be,,, I don't know with 100% certainty, but feel sure there will be some that must be hacked to continue some quest.
Only way around would be a console edit to unlock it. In other words we will be forced to cheat.

Someone will figure it out shortly, I imagine.
Until then, be sure to save before you try a computer. I couldn't even figure how to exit out of them and have to use task manager to close the game. Best to leave them alone.
You can pick locks, but they don't display any options like they are probably suppose to. Just a big lock face is all you see. So if you go in, you better pick it. I don't know how to close one of them either. I thought it was supposed to be X key, but it doesn't close a computer Might not a lock either.
Anyway, this is a problem.

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Nah ill wait for a fix, wont buy the game till then.

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What a bummer, was really hoping they would address these things between games. It's not like they had to make a new game engine and after the letdown of Alpha Protocol Obsidian could have stepped it up with F:NV. I also can't get any .ini changes to take affect.. It's pretty dang pathetic for there to be a 'bEnableEyefinity' line in the ini and the game supports the triple monitor resolution (it detected my resolution of 6048x1080 without me having to set anything) which implies there was some thought to Eyefinity support yet they completey overlook WELL KNOWN issues with key elements in the game like computer terminals, interface spacing and lockpicking. That's just sloppy and/or lazy developing. Looks like I'll be shelving this for awhile until either the developers get it together and patch it or some indepenent programmers do the devs job for them and tweak it.

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