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 Post subject: Absolver
PostPosted: 04 Sep 2017, 10:50 
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I Donated
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Joined: 18 Jul 2007, 04:19
Posts: 513
This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed.

:WWTH2Go:


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 Post subject: Re: Absolver
PostPosted: 04 Sep 2017, 14:29 
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Insiders
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Joined: 19 Dec 2011, 16:03
Posts: 521
Amon Amarth wrote:
This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed.

:WWTH2Go:


CheatEngine trainer:

Attachment:
Absolver_21x9.7z [2.56 MiB]
Downloaded 371 times
For 21:9 (2560x1080; 3440x1440; 3840x1600)

Attachment:
Absolver_48x9.7z [2.56 MiB]
Downloaded 7586 times
For 48:9 and 48:10 (4800x900; 5040x1050; 5760x1080; etc...)

  • Run trainer (don't press "Fix" button)
  • Run game
  • Trainer will be automatically closed after memory patching
_______________

CheatEngine table:

Attachment:
Absolver-Win64-Shipping.7z [496 Bytes]
Downloaded 293 times

Change Black_Bars value from 01 to 00
Change FOV value 0.008726646192 depending on your resolution:
0.01072967013 - for 2560x1080
0.010785140186 - for 3440x1440
0.015489467501 - for 48x10 (5040x1050; 5760x1200; etc...)
0.016092744877 - for 48x9 (4800x900; 5760x1080; etc...)


Attachments:
Absolver_48_9.jpg
Absolver_48_9.jpg [ 617.73 KiB | Viewed 4360 times ]
Absolver_16_9.jpg
Absolver_16_9.jpg [ 241.47 KiB | Viewed 4365 times ]
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 Post subject: Re: Absolver
PostPosted: 04 Sep 2017, 16:47 
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Joined: 20 Sep 2015, 00:58
Posts: 530
thanks jackfuste always make a best :)

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 Post subject: Re: Absolver
PostPosted: 05 Sep 2017, 08:11 
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Editors
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Joined: 08 May 2011, 18:58
Posts: 2286
Sweet.
Now how is the game?

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We gonna send it to outa space!


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 Post subject: Re: Absolver
PostPosted: 06 Sep 2017, 01:09 
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Joined: 28 Apr 2013, 02:44
Posts: 50
Location: US East
Another broken UE4 game, gee, who's surprised. Thanks Epic! And thanks Sloclap for restricting it even further by forcing 16:9!

Imbeciles..

Thankfully we have people like Jack to fix developer's incompetence.

They said they're "looking into adding support", but the fact they released in this state is appalling. It's getting close to 2018 for fucks sake, this shouldn't be happening anymore.

Man I am hating gaming lately.

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 Post subject: Re: Absolver
PostPosted: 06 Sep 2017, 07:35 
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I Donated
I Donated

Joined: 18 Jul 2007, 04:19
Posts: 513
Nice! Thanks again Jack, works perfectly with no issues.

Another half-baked UE4 game for the list...


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 Post subject: Re: Absolver
PostPosted: 03 Aug 2018, 12:04 
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Joined: 28 Apr 2013, 02:44
Posts: 50
Location: US East
Game was updated and no longer pillarboxes to 16:9.

However, they don't understand what FoV scaling is, so it's rendering Vert-.

I haven't tested, but I'm going to assume the fix here no longer works.

If anyone wants to take a look at it, it's on a free weekend right now: https://store.steampowered.com/app/473690/Absolver/

Edit: Well I looked into it with the standard way of fixing UE3/4 games.

Paste into explorer: %LOCALAPPDATA%\Absolver\Saved\Config\WindowsNoEditor

Open Engine.ini

Add:
Code:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

FoV scaling is now Hor+.

The FoV is a bit higher than it should be, as UE4 has this dumb problem, but at least it's actually playable... though it might be too high on multi-monitor setups.

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