View topic - Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

NightBits
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Here is an updated version of my Metal Gear Solid Patcher:

1. It works on the latest version
2. It can be detected as a virus (this is a FALSE POSITIVE => http://prntscr.com/9r74tl) (This is because the executable was not signed with a certificate that certifies it to be legal and secure) Who got money for me so i CAN sign it ?? :) donations are welcome => https://www.paypal.com/cgi-bin/webscr?c ... H6CY3BDAFG)

3. It now has support for the following resolutions:

For now a couple resolutions are supported:

1024x768 (4:3)
1280x1024 (5:4)
1366x768 (16:9)
1440x900 (16:10)
1680x1050 (16:10)
1600x1200 (16:10)
1920x1080 (16:9)
2560x1080 (21:9)
3440x1440 (21:9)
5040x1050 (48:10)
4800x900 (48:9)
7860x1080 (48:9)
7860x2160 (48:9)

Image

http://www.megafileupload.com/iu9C/Nigh ... atcher.exe
https://mega.nz/#!lotmQaCT!BA_QfyZpn6OG ... N1vbyk_KsQ
http://s000.tinyupload.com/?file_id=076 ... 9677166128
http://www.filedropper.com/nightbitsmgs ... npatcher_2
http://www.fast-files.com/getfile.aspx?file=105612

Sharing is caring !

Kind regards,

Jeroen (NightBits)
jhonnyher
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Joined: 29 Oct 2015, 18:54
NightBits wrote:Here is an updated version of my Metal Gear Solid Patcher:

1. It works on the latest version
2. It can be detected as a virus (this is a FALSE POSITIVE => http://prntscr.com/9r74tl) (This is because the executable was not signed with a certificate that certifies it to be legal and secure) Who got money for me so i CAN sign it ?? :) donations are welcome => https://www.paypal.com/cgi-bin/webscr?c ... H6CY3BDAFG)

3. It now has support for the following resolutions:

For now a couple resolutions are supported:

1024x768 (4:3)
1280x1024 (5:4)
1366x768 (16:9)
1440x900 (16:10)
1680x1050 (16:10)
1600x1200 (16:10)
1920x1080 (16:9)
2560x1080 (21:9)
3440x1440 (21:9)
5040x1050 (48:10)
4800x900 (48:9)
7860x1080 (48:9)
7860x2160 (48:9)

Image

http://www.megafileupload.com/iu9C/Nigh ... atcher.exe
https://mega.nz/#!lotmQaCT!BA_QfyZpn6OG ... N1vbyk_KsQ
http://s000.tinyupload.com/?file_id=076 ... 9677166128
http://www.filedropper.com/nightbitsmgs ... npatcher_2
http://www.fast-files.com/getfile.aspx?file=105612

Sharing is caring !

Kind regards,

Jeroen (NightBits)


great works perfect in 7860x1080p thank you very much for your work, but when I select 7860x1080 in game, only it is shown on the center display "2560x1080"
Polito
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Joined: 17 Jan 2016, 22:11
NightBits wrote:Here is an updated version of my Metal Gear Solid Patcher:

1. It works on the latest version
2. It can be detected as a virus (this is a FALSE POSITIVE => http://prntscr.com/9r74tl) (This is because the executable was not signed with a certificate that certifies it to be legal and secure) Who got money for me so i CAN sign it ?? :) donations are welcome => https://www.paypal.com/cgi-bin/webscr?c ... H6CY3BDAFG)

3. It now has support for the following resolutions:

For now a couple resolutions are supported:

1024x768 (4:3)
1280x1024 (5:4)
1366x768 (16:9)
1440x900 (16:10)
1680x1050 (16:10)
1600x1200 (16:10)
1920x1080 (16:9)
2560x1080 (21:9)
3440x1440 (21:9)
5040x1050 (48:10)
4800x900 (48:9)
7860x1080 (48:9)
7860x2160 (48:9)

Image

http://www.megafileupload.com/iu9C/Nigh ... atcher.exe
https://mega.nz/#!lotmQaCT!BA_QfyZpn6OG ... N1vbyk_KsQ
http://s000.tinyupload.com/?file_id=076 ... 9677166128
http://www.filedropper.com/nightbitsmgs ... npatcher_2
http://www.fast-files.com/getfile.aspx?file=105612

Sharing is caring !

Kind regards,

Jeroen (NightBits)


Great work it works but only for singleplayer. For some reason MGO Beta doesn't want to launch.
KaRLiToS
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I am running 7680x1440 and it doesn't work, but my resolutions is in the menu.
i7 4930k @ 4.5 Ghz with Quad R9 290x (Everything watercooled)
Triple 1440p monitors (middle is 4k but is ran in 1440p)
zergslayer69
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Forum Posts: 2
Joined: 19 Jan 2016, 00:16
Great stuff, the widescreen actually works. However graphics res is showing 1920x1080 in options and I can see that the res is definitely blurrier than it should be. I patched it to 3440x1440.

Edit: Silly me has to fullscreen before i see the new options.
Last edited by zergslayer69 on 20 Jan 2016, 02:09, edited 1 time in total.
waremon
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Forum Posts: 2
Joined: 11 Dec 2014, 09:09
Hi NightBits,

The patcher crashed on me when I run it. Is there any specific steps to apply the patcher?

MGSV Patcher Crash.jpg


[Update] Just checked your previous post. Seems like 5760x1080 resolution is not in the list of supported resolutions, so I guess that's why -_-
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wazoo
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NOOOOOOOOOOOOOO!!!!

The 1.071 updates seems to have broken jackfuste's Marker Fixer.

Whenever I try to activate the fix, MGSV crashes.

Can anyone else confirm?

This is killing me!! :(
Gigabyte GTX 980 - SLI

i7-4770k @4ghz

16GB Ram

Planar SA2311W 3D Vision monitors (x3)

Windows 7 x64 Ultimate SP1
jackfuste
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Joined: 19 Dec 2011, 16:03
Update for v. 1.0.7.1

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
21_9_marker_fix_1_071.7z

For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
48_9_marker_fix_1_071.7z

For triple 16:10 screen 5760x1200; 5040x1050 etc.
48_10_marker_fix_1_071.7z


Cheat Engine table:


mgsvtpp_1071.7z

First value should be changed
from
F3 0F 59 0D 83 8A FB FE
to
F3 0F 59 0D 87 8A FB FE
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 0F 5E A9 0C 01 00 00
to
F3 0F 59 A9 0C 01 00 00
this fixes sonar effect.

Fourth value should be changed
from
F3 0F 5E AA 0C 01 00 00
to
F3 0F 59 AA 0C 01 00 00
this fixes wind effect in the desert.

FOV Tool:

MGSTPP_FOV_1_071.7z
wazoo
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Joined: 08 Sep 2005, 23:22
jackfuste wrote:Update for v. 1.0.7.1

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
21_9_marker_fix_1_071.7z

For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
48_9_marker_fix_1_071.7z

For triple 16:10 screen 5760x1200; 5040x1050 etc.
48_10_marker_fix_1_071.7z


Cheat Engine table:


mgsvtpp_1071.7z

First value should be changed
from
F3 0F 59 0D 83 8A FB FE
to
F3 0F 59 0D 87 8A FB FE
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 0F 5E A9 0C 01 00 00
to
F3 0F 59 A9 0C 01 00 00
this fixes sonar effect.

Fourth value should be changed
from
F3 0F 5E AA 0C 01 00 00
to
F3 0F 59 AA 0C 01 00 00
this fixes wind effect in the desert.

FOV Tool:

MGSTPP_FOV_1_071.7z


You, sir, are a life saver!! Or... an FOB saver at the least. :clap: :clap: :clap: :clap:

THANKS!!
Gigabyte GTX 980 - SLI

i7-4770k @4ghz

16GB Ram

Planar SA2311W 3D Vision monitors (x3)

Windows 7 x64 Ultimate SP1
Francesco
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Thank you jackfuste !!!
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