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 Post subject: Batman: Arkham Origins
PostPosted: 25 Oct 2013, 13:54 
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Joined: 06 Nov 2008, 06:33
Posts: 13
I pre-ordered it on steam, about to start playing but wanted to take a look at the INI files to check if I needed to enforce FoV settings in hotkeys or anything like we did in the previous titles.

WE DON'T!

There are now individual FoV settings for pretty much any view that happens in the game, such as gliding, detective mode, zoom, etc. Simply edit your UserXXX.ini files in
C:\Program Files (x86)\Steam\SteamApps\common\Batman Arkham Origins\SinglePlayer\BMGame\Config
If you have a non-64 bit OS take the " (x86)" out of the path. If you have a non-Steam version, I don't know exactly where it will store these files

(This is for 5460x1080 res, use an FoV calculator to determine your own values. I copied the original values in to mine so I could do a proportionate adjustment to each thing)
Add the following to your UserEngine.ini
Code:
[UnrealEd.EditorEngine]
;FOVAngle=70.000000 ORIGINAL
FOVAngle=130.000000
;LevelViewFOVAngle=90.000000 ORIGINAL
LevelViewFOVAngle=167.000000


and in your UserGame.ini add the follownig:

Code:
[BmGame.R3rdPersonCamera]
;WalkStateCameraFOVAngle=70.000000 ORIGINAL
WalkStateCameraFOVAngle=130.000000
;DialogueStateCameraFOVAngle=60.000000 ORIGINAL
DialogueStateCameraFOVAngle=111.000000
;ForensicsScanStateCameraFOVAngle=90.000000 ORIGINAL
ForensicsScanStateCameraFOVAngle=167.000000
;UsingSpotlightStateCameraFOVAngle=80.000000 ORIGINAL
UsingSpotlightStateCameraFOVAngle=149.000000
;ForensicsFilterStateCameraFOVAngle=45.000000 ORIGINAL
ForensicsFilterStateCameraFOVAngle=84.000000
;RunStateCameraFOVAngle=75.000000 ORIGINAL
RunStateCameraFOVAngle=139.000000
;BoostRunFOVAngle=100.000000 ORIGINAL
BoostRunFOVAngle=186.000000
;PairedAnimationStateCameraFOVAngle=60.000000 ORIGINAL
PairedAnimationStateCameraFOVAngle=111.000000
;StealthStateCameraFOVAngle=76.000000 ORIGINAL
StealthStateCameraFOVAngle=141.000000
;OverworldStealthStateCameraFOVAngle=70.000000 ORIGINAL
OverworldStealthStateCameraFOVAngle=130.000000
;TunnelStateCameraFOVAngle=60.000000 ORIGINAL
TunnelStateCameraFOVAngle=111.000000
;FallingStateCameraFOVAngle=75.000000 ORIGINAL
FallingStateCameraFOVAngle=139.000000
;GrappleAimCameraFOVAngle=50.000000 ORIGINAL
GrappleAimCameraFOVAngle=93.000000
;HarpoonAimCameraFOVAngle=70.000000 ORIGINAL
HarpoonAimCameraFOVAngle=130.000000
;MagneticBlastAimCameraFOVAngle=70.000000 ORIGINAL
MagneticBlastAimCameraFOVAngle=130.000000
;FreezeJammerAimCameraFOVAngle=67.000000 ORIGINAL
FreezeJammerAimCameraFOVAngle=124.000000
;JokerGunAimCameraFOVAngle=67.000000 ORIGINAL
JokerGunAimCameraFOVAngle=124.000000
;LineLauncherAimCameraFOVAngle=50.000000 ORIGINAL
LineLauncherAimCameraFOVAngle=93.000000
;BatarangAimCameraFOVAngle=45.000000 ORIGINAL
BatarangAimCameraFOVAngle=84.000000
;WallClimbStartCameraFOVAngle=90.000000 ORIGINAL
WallClimbStartCameraFOVAngle=167.000000
;PounceCameraFOVAngle=90.000000 ORIGINAL
PounceCameraFOVAngle=167.000000
;CorridorCombatStateCameraFOVAngle=90.000000 ORIGINAL
CorridorCombatStateCameraFOVAngle=167.000000
;HighCombatStateCameraFOVAngle=90.000000 ORIGINAL
HighCombatStateCameraFOVAngle=167.000000
;LookStateCameraFOVAngle=60.000000 ORIGINAL
LookStateCameraFOVAngle=111.000000
;GrappleCameraFOVAngle=105.000000 ORIGINAL
GrappleCameraFOVAngle=195.000000
;ZoomStateCameraFOVAngle=30.000000 ORIGINAL
ZoomStateCameraFOVAngle=56.000000
;CoverRightCameraFOVAngle=60.000000 ORIGINAL
CoverRightCameraFOVAngle=111.000000
;AlcoveCameraFOVAngle=65.000000 ORIGINAL
AlcoveCameraFOVAngle=121.000000
;GlidingCameraFOVAngle=90.000000 ORIGINAL
GlidingCameraFOVAngle=167.000000
;GlidingCameraExtraFOVAngle=10.000000 ORIGINAL
GlidingCameraExtraFOVAngle=10.000000
;BoostGlidingCameraFOVAngle=100.000000 ORIGINAL
BoostGlidingCameraFOVAngle=186.000000
;SilentPredCameraFOVAngle=60.000000 ORIGINAL
SilentPredCameraFOVAngle=111.000000
;HangCameraFOVAngle=60.000000 ORIGINAL
HangCameraFOVAngle=111.000000
;ZipLineCameraFOVAngle=60.000000 ORIGINAL
ZipLineCameraFOVAngle=111.000000
;HarpoonPullCameraFOVAngle=74.000000 ORIGINAL
HarpoonPullCameraFOVAngle=137.000000
;SwingingFromAboveCameraFOVAngle=70.000000 ORIGINAL
SwingingFromAboveCameraFOVAngle=130.000000
;CeilingClimbCamFOVAngle=90.000000 ORIGINAL
CeilingClimbCamFOVAngle=167.000000
;ChaseAttackCamFOV=59.840444 ORIGINAL
ChaseAttackCamFOV=111.000000
;CamFOV=91.000000 ORIGINAL
CamFOV=169.000000


Also, to set your screen resolution and graphics settings before launch edit this file
C:\Users\<username>\Documents\WB Games\Batman Arkham Origins\GFXSettings.BatmanArkhamOrigins.xml
Specifically look for lines 13 and 16 to set your XxY res (mine is 5460x1080). This file also contains all the DX11, Motion Blur, Depth of Field, Shadows, etc values for graphics so set them how you want.


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PostPosted: 25 Oct 2013, 13:57 
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Joined: 06 Nov 2008, 06:33
Posts: 13
Surround : Menus (Hor+)
Spoiler:
5760x1080
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]

5760x1080
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]

5760x1080
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]


16:9/10 : Menus (Hor+)
Spoiler:
1920x1080
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]

1680x1050
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]

1366x768
Attachment:
2013-10-25_00002.jpg
2013-10-25_00002.jpg [ 598.02 KiB | Viewed 11413 times ]


4:3 : Menus (My monitor stretches, other monitors will probably black box the sides)
Spoiler:
1280x1024
Attachment:
2013-10-25_00008.jpg
2013-10-25_00008.jpg [ 71.4 KiB | Viewed 11400 times ]

640x480
Attachment:
2013-10-25_00007.jpg
2013-10-25_00007.jpg [ 195.42 KiB | Viewed 11388 times ]


Attachments:
2013-10-25_00006.jpg
2013-10-25_00006.jpg [ 181.37 KiB | Viewed 11380 times ]
2013-10-25_00005.jpg
2013-10-25_00005.jpg [ 265.89 KiB | Viewed 11388 times ]
2013-10-25_00004.jpg
2013-10-25_00004.jpg [ 271.66 KiB | Viewed 11379 times ]
2013-10-25_00003.jpg
2013-10-25_00003.jpg [ 669.76 KiB | Viewed 11400 times ]
2013-10-25_00001.jpg
2013-10-25_00001.jpg [ 589.13 KiB | Viewed 11385 times ]


Last edited by Jothay on 25 Oct 2013, 14:14, edited 1 time in total.
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PostPosted: 25 Oct 2013, 14:07 
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Joined: 06 Nov 2008, 06:33
Posts: 13
Reserved for screenshots


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PostPosted: 25 Oct 2013, 14:13 
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Insiders
Insiders

Joined: 01 Sep 2010, 11:38
Posts: 516
Good work man! I've been playing around with this all day and did the same as you - tried to put stuff in the user files, but you worked it out. Thanks heaps!

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起死回生 (kishi kaisei) Wake from death and return to life..


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PostPosted: 25 Oct 2013, 16:15 
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Insiders
Insiders

Joined: 01 Sep 2010, 11:38
Posts: 516
Did your FOV fixes work? I can't notice a difference :/

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起死回生 (kishi kaisei) Wake from death and return to life..


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PostPosted: 25 Oct 2013, 17:07 
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Joined: 06 Nov 2008, 06:33
Posts: 13
Toothless Spoon wrote:
Did your FOV fixes work? I can't notice a difference :/


I'm about 8% into the game, every FoV has been beautiful so far.


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PostPosted: 25 Oct 2013, 21:08 
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Joined: 25 Oct 2013, 21:04
Posts: 51
How is the UI on Batman Arkham Origins on triple monitor? Is it centered or does it have UI on either side of the monitor, like Arkham City did?


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PostPosted: 25 Oct 2013, 22:55 
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Joined: 06 Nov 2008, 06:33
Posts: 13
UI is centered
View is Hor+ in Menus, Game, in-Game Menus, Cinematics, cutscenes (non-pre-rendered)
The graphics are making me wet myself...


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PostPosted: 26 Oct 2013, 09:30 
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Insiders
Insiders

Joined: 01 Sep 2010, 11:38
Posts: 516
Jothay wrote:
UI is centered
View is Hor+ in Menus, Game, in-Game Menus, Cinematics, cutscenes (non-pre-rendered)
The graphics are making me wet myself...


Yeah Game looks great - I have everything maxed out - including TXAA on high and I get 60 FPS.

I'm gonna bump these FOV options, I can't see a difference.

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起死回生 (kishi kaisei) Wake from death and return to life..


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PostPosted: 26 Oct 2013, 11:08 
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Joined: 21 Nov 2011, 17:24
Posts: 24
The fov changes isn't working for me either.


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