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PostPosted: 24 Mar 2015, 22:40 
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Joined: 21 Oct 2014, 23:33
Posts: 291
Both solutions require running game from AvP.exe (enforces DX9). Fullscreen: SoftTH (DX9 x86). In-game select massive resolution. OR Borderless: Shortcut/launcher argument -subwindow. ShiftWindow (+ border = borderless). Optional FOV (not needed, recommended): Use FOV Changer *, run it from any folder. Enter preferred FOV, click Set & Enable & DX9. Bind to e.g. F12, trigger in-game. When FOV reverts, repeat (rarely).


(PLP screenshot with bezel effect)


* Predator's FOV is bit weak, ~75 is better (stock ~69). Alien's FOV bit strong, ~82 better (stock ~88). Marine's stock FOV great as-is. Download: http://community.pcgamingwiki.com/files/file/490-aliens-vs-predator-2010-fov-changer/. Game looks great DX9, all rendered perfect. Sad DX11 game won't spread windowed (abnormal).


(Marine view, FOV stock)


(Predator finisher, FOV 75)


(Alien view, FOV 82)


(rendered video)
View guide for general help with the instructions.


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PostPosted: 25 Mar 2015, 19:09 
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Joined: 10 Aug 2014, 11:36
Posts: 8
Thx for this ;)


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