Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 20 Apr 2024, 03:59

All times are UTC [ DST ]




Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: 13 Sep 2012, 07:00 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358

It has been a while since we've had an NVIDIA card in-house for testing. Our last set of cards was a few generations back, with the GTX 275 and GTX 295 (a card I really liked). Since then we've made due with benchmarking and reviewing products solely from the AMD camp. While we've been glad to bring you the information we could, we were limited to just comparing cards within the current AMD product stack, or comparing comprable cards between generations.

Thanks to some contact made at the Rezzed Game Show in the UK, and some serious leg work by Delphium, we were able to get our hands on a current NVIDIA card - the GTX 670. I'm really glad to have an NVIDIA card back in-house, and I'm looking forward to doing a real comparison between the red and green camps.

The 600-series is really the perfect time to do an apples-to-apples (red apple vs. green apple, as it were) comparison between the two competitors. The NVIDIA 500-series brought multi-monitor gaming to NVIDIA hardware, but it required an SLI configuration. This was both problematic from a cost and implementation standpoint (some games just don't like a multi-GPU configuration).

While we could have done a solid set of single screen comparisons, there really just wasn't any way for us to do an effective multi-monitor analysis. The 600-series now gives us NVIDIA Surround on a single card, and opens things up for a proper WSGF shoot-out.

Check out this YouTube video to see the NVIDIA Surround setup routine.


A8




Architecture



NVIDIA introduced us to the Fermi architecture with the 400-series. It delivered strong performance at the expense of power draw, noise and heat. They refined Fermi with the 500-series into a more efficient and "better behaved" product, while producing better performance over the first iteration. Overall the architecture was built around fewer CUDA cores (shader processors), running at a high frequency.

NVIDIA has taken a solid shift with the Kepler architecture in the 600-series. They dramatically increase the number of CUDA cores, while cutting the shader clock rate. In the 500-series the shader ran at double the clock rate of the core, with the memory then having its own clock. With the Kepler architecture, the core clock and shader clock are now the same, with the memory running at its own speed. This brings NVIDIA in line with AMD on their general architecture outlook - massive number of shaders working parallel, with a unified core and shader clock.

A8A8

A8A8




Reference Specifications



The GTX 670 is targeted at the high end of the market, and is NVIDIA's counterpoint to the AMD Radeon HD 7950. In our testing we will be comparing the NVIDIA GTX 670 to both the Radeon HD 7970 and the Radeon HD 7950.

The specific card we are testing is not a reference card, but a retail SKU from MSI. It is an overclocked version, with the model number of N670GTX-PM2D2GD5/OC. It carries a base clock of 965HMz and an average boost clock of 1045MHz. Being an OC'd card, it will perform a bit better than the base reference design. However, looking at Newegg the card only carries a $10 premium and was actually on sale for the MSRP of $399. Considering you can get OC performance for reference pricing, I believe it's fair to pit this model against the AMD reference designs.






Card GPUs Transistors Mem/Bus Shaders Clock (MHz)   TDP (Watts)* Power MSRP
Core Boost Mem Idle Max
AMD Radeon HD 7970 1 4.3B 3GB / 384-bit 2,048 925 --- 1375   <3 250* 8+6-pin $429
NVIDIA GeForce GTX 670 1 3.54B 2GB / 256-bit 1,344 915 980/1084 6000   ??? 170 6+6-pin $399
AMD Radeon HD 7950 1 4.3B 3GB / 384-bit 1,792 800 --- 1250   <3 200* 6+6-pin $349
*The Radeon values represent the maximum wattage allowed through the AMD PowerTune. Idle for the Radeon cards is based on a "long idle" scenario.



Last edited by skipclarke on 11 Jan 2018, 17:17, edited 1 time in total.
Edit


Top
 Profile  
 


Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group