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PostPosted: 07 Feb 2012, 19:24 
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Hey Guys,

Looks like the final version of Darkness 2 actually works in multi screen rez but it suffers from FOV adn menu scaling issues similar to Skyrim. It looks positive that wsgf crew and their skillz can unlock this bad boy.

Here are screens of the game in its current state:

http://renewsoft.com/darkness2/multi5760by1080/DarknessII%202012-02-07%2010-01-10-19.jpg

http://renewsoft.com/darkness2/multi5760by1080/DarknessII%202012-02-07%2010-04-28-86.jpg

http://renewsoft.com/darkness2/multi5760by1080/DarknessII%202012-02-07%2010-04-48-46.jpg

http://renewsoft.com/darkness2/multi5760by1080/DarknessII%202012-02-07%2010-04-56-68.jpg

http://renewsoft.com/darkness2/multi5760by1080/DarknessII%202012-02-07%2010-05-28-62.jpg

Rest : http://renewsoft.com/darkness2/multi5760by1080/ will put up more later

Seem like its so close to being fine with a few mods, hope its possible its a rad game and it be crazy in multi when you play with the Darkness viper things and do all the carnage.

Note: in this dir --> C:Usersuser nameAppDataRoamingDarknessII

There is a settings file but its encrypted not sure if everything is in there like FOV? Thought I'd mention it. Also if you set your game to 1920x1080 seems like I can not get 5760x1080 to work again unless I nuke everything in this dir C:Usersuser nameAppDataRoamingDarknessII and then re run the game(it will re make everything). Anyone tackling the fix may need to know this I have gotten black screen and had to hard re boot my comp, the file nuke works best. Your save file is in here too so make sure you back that up in case you have played a lot and are trying a fix.


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 Post subject: Interesting.
PostPosted: 07 Feb 2012, 19:33 
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Interesting.

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PostPosted: 07 Feb 2012, 19:54 
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Yeah, considering what you did for LA Noire(which freaking rocked btw) this seems not as bad, it gives me hope, we shall see.

Can you imagine this in 3 screens though!

http://renewsoft.com/darkness2/DarknessII%202012-01-24%2018-08-50-05.jpg

http://renewsoft.com/darkness2/DarknessII%202012-01-24%2018-15-11-20.jpg

It would be pretty rad :)


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PostPosted: 07 Feb 2012, 21:50 
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I might buy this later today then.

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 Post subject: A fix would be greatly
PostPosted: 07 Feb 2012, 22:05 
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A fix would be greatly appreciated.

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PostPosted: 07 Feb 2012, 22:06 
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I'm trying to ask friends and people I know if they'll go in on a four-pack for the savings. So far I have 0 people interested. :/

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 Post subject: valcan_s wrote:Hey
PostPosted: 08 Feb 2012, 04:54 
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Hey Guys,

Looks like the final version of Darkness 2 actually works in multi screen rez but it suffers from FOV adn menu scaling issues similar to Skyrim. It looks positive that wsgf crew and their skillz can unlock this bad boy.

Here are screens of the game in its current state:


Hmm, I wouldn't say similar to Skyrim. At least the game-play wasn't stretched. Here, everything is clearly stretched!


EDIT: Just wanted to inform 2K's justification for the fixed FoV: http://forums.2kgames.com/showthread.php?117407-Anti-Aliasing-and-FOV

Look for 2K's post at the bottom.


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PostPosted: 08 Feb 2012, 09:26 
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[quote]Hey Guys,

Looks like the final version of Darkness 2 actually works in multi screen rez but it suffers from FOV adn menu scaling issues similar to Skyrim. It looks positive that wsgf crew and their skillz can unlock this bad boy.

Here are screens of the game in its current state:


Hmm, I wouldn't say similar to Skyrim. At least the game-play wasn't stretched. Here, everything is clearly stretched!


EDIT: Just wanted to inform 2K's justification for the fixed FoV: http://forums.2kgames.com/showthread.php?117407-Anti-Aliasing-and-FOV

Look for 2K's post at the bottom.


Hmmm that doesn't seem promising at all :/ I'm getting sick of these games not supporting multi-mon and Fov changes. It can't be that freaking hard to implement. We have guys here that can do it in between there jobs/study/whatever and they don't get paid for it!

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PostPosted: 08 Feb 2012, 10:24 
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Not to mention indie game developers with a WAAAAY smaller budget than these guys, who have it perfectly implemented before day release.


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PostPosted: 08 Feb 2012, 14:22 
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I might buy this later today then.


Thats great news.

I was about to cancel my preorder for Darkness 2 because of the problems with multi-monitor-setups.
Now since the retail version at least draws the game in 5760 * 1080 there seems to be hope although fov and menues are streched.

@dopefish:
I would like to support a fov-fix for Darkness 2.
(Just sent you a small donation ;))

Apart from that I want to thank you very much for your continuing work on Widescreenfixer.
Up until now it has helped me several times making gaming with multiple monitors possible (especially with all the CoDs).


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