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Cradle was developed under a rock
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=30109
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Author:  scavvenjahh [ 25 Jul 2015, 09:38 ]
Post subject:  Cradle was developed under a rock

Hard-coded list of supported resolutions. Extremely limited graphical settings. No way to adjust the FOV. Ouch... At least it's Hor+.

Image

1600x1200
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1920x1200
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1920x1080
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Author:  scavvenjahh [ 27 Jul 2015, 11:39 ]
Post subject:  Re: Cradle was developed under a rock

Here's how to run Cradle at any resolution.

2560x1080
Image

6060x1200
Image

A bit like for Metro 2033, you must repeat the same manual edits in several files:

    %USERPROFILE%\Cradle\cradle.cfg
    Steam\steamapps\common\Cradle\cradle.cfg
    Steam\steamapps\common\Cradle\bin\profiles\game.data

Make sure the following line reads the same in ALL 3 files:
<item name="video_mode" type="int">-1</item>


Now you can use a custom resolution by editing these lines in BOTH the cradle.cfg files:
<item name="video_height" type="int">1080</item>
<item name="video_width" type="int">1920</item>

Or if you prefer a resizable window, use this setting in BOTH cfg files:
<item name="video_resizable" type="int">1</item>

Unfortunately it doesn't work for other interesting settings like show_fps or wall_fov.

Aspect ratio is calculated automatically, FOV is Hor+, HUD scales to the sides. You can switch between fullscreen and windowed from the in-game settings menu.
In Eyefinity/Surround the inventory, documents and dialogs open on the rightmost screen. That's a bummer since there's quite a lot to read. Framerate also takes quite a hit...

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