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PostPosted: 27 Nov 2014, 00:11 
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Joined: 13 Jun 2012, 10:54
Posts: 13
Also asked this on AssemberGames and VOGONS, but so far no feedback. It's not a widescreen issue, just a game-not-working issue, for anyone technically minded!

I'm trying to get the UK (if that matters) version of South Park Rally (by Tantalus/Acclaim) to work on my Win8.1 64bit PC. I've seen people say it works on Windows Vista and even Win7 64bit, so I was hoping I might get somewhere.

It installs fine, and patches fine (the 1.01 patch), but running the config or game throws this into the games own debug.log file... I've tried compatibility modes in Win8.1 but nothing helps much. I also tried a no-CD crack, and copying part of the game files from my old XP machine, so far nothing works.

Here's the log file (no compatibility modes):

Quote:
+ (INFO) startup: Project - South Park Rally+ (INFO) startup: Date - May 3 2000 12:34:16
+ (INFO) startup: Version - WXPRE065
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) INFO: handle: 2a4 procid: 14fc thread: fffffffe
searchpath: D:\Games\sparkral;C:\Windows\system32
+ (ERROR) **************************************************************************
+ (ERROR) (EXCEPTION) : EXCEPTION_ACCESS_VIOLATION
+ (ERROR)
+ (ERROR) Registers:
+ (ERROR) EAX=0078e410 CS=0023 EIP=6a591211 EFLGS=00010246
+ (ERROR) EBX=04000a00 SS=002b ESP=0018f624 EBP=0018f660
+ (ERROR) ECX=0078f004 DS=002b ESI=0078ea1c FS=0053
+ (ERROR) EDX=0077d420 ES=002b EDI=00000078 GS=002b
+ (ERROR)
+ (ERROR) CallStack:
+ (ERROR) dinput!DirectInputCreateEx+5f37h
+ (ERROR) dinput!DirectInputCreateEx+70a8h
+ (ERROR) dinput!DirectInputCreateEx+77bfh
+ (ERROR) dinput!DirectInputCreateEx+51b1h
+ (ERROR) dinput!<nosymbol>+0h
+ (ERROR) dinput!DirectInputCreateEx+248h
+ (ERROR) dinput!DirectInputCreateEx+291h
+ (ERROR) dinput!DirectInputCreateEx+209dh
+ (ERROR) dinput!DirectInputCreateEx+48ah
+ (ERROR) dinput!DirectInputCreateEx+565h
+ (ERROR) mercury2!mlINPUT_ResetDevice+1b1h
+ (ERROR) sprally2!mlCOLLISION_IsPointInConvexPolygon2+7d970h
+ (ERROR) KERNEL32!BaseThreadInitThunk+eh
+ (ERROR) ntdll!RtlInitializeExceptionChain+84h
+ (ERROR) ntdll!RtlInitializeExceptionChain+5ah
+ (ERROR) Failed to StackWalk
ERROR CODE: 0
+ (ERROR) **************************************************************************


With compatibility mode set to XP (SP2), the log file looks like this:
Quote:
+ (INFO) startup: Project - South Park Rally+ (INFO) startup: Date - May 3 2000 12:34:16
+ (INFO) startup: Version - WXPRE065
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEMOUSE_UNKNOWN , Mouse]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (INFO) dinput: found device - [DIDEVTYPEKEYBOARD_PCENH , Keyboard]
+ (INFO) dinput: found device - [DIDEVTYPE_UNKNOWN , HID-compliant vendor-defined device]
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'
+ (ERROR) SearchPath = 'D:\Games\sparkral;C:\Windows\system32'


Also, Windows Event Viewer logs this:
Quote:
Faulting application name: sprally2.exe, version: 1.0.0.0, time stamp: 0x390f906c
Faulting module name: sprally2.exe, version: 1.0.0.0, time stamp: 0x390f906c
Exception code: 0xc0000005
Fault offset: 0x00087367
Faulting process ID: 0x1194
Faulting application start time: 0x01d00909bbe98c64
Faulting application path: D:\Games\sparkral\sprally2.exe
Faulting module path: D:\Games\sparkral\sprally2.exe
Report ID: f9aead0e-74fc-11e4-828e-7824af8a9e0a
Faulting package full name:
Faulting package-relative application ID:


Anyone got any ideas? I tried in ACT the profile for South Park Rally, but that doesn't work either, throwing a Windows Event Viewer log of:
Quote:
Faulting application name: sprally2.exe, version: 1.0.0.0, time stamp: 0x390f906c
Faulting module name: ntdll.dll, version: 6.3.9600.17278, time stamp: 0x53eeb4a3
Exception code: 0xc0000409
Fault offset: 0x0007660a
Faulting process ID: 0x122c
Faulting application start time: 0x01d0090a33eddf4d
Faulting application path: D:\Games\sparkral\sprally2.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report ID: 71ad26ef-74fd-11e4-828e-7824af8a9e0a
Faulting package full name:
Faulting package-relative application ID:


p.s. I realise the game's a bit rubbish, and there's an N64/Dreamcast version that can be emulated, but that's not the point :-D

_________________
My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZXr, 16GB RAM, Asus Z97-A motherboard, NZXT 410 case, ROG Swift GSYNC monitor


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