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 Post subject: FIFA 15
PostPosted: 23 Sep 2014, 12:31 
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Joined: 13 Aug 2014, 21:56
Posts: 13
hello.
i got my copy of fifa 15 today and i noticed when i choose my monitor resolution (2560 X 1080) i get black bars on the sides of the monitor instead of full screen display. is there any fix for that ?


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 Post subject: Re: FIFA 15
PostPosted: 23 Sep 2014, 20:18 
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Joined: 23 Sep 2014, 20:16
Posts: 1
i hope so, i got the same problem.


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 Post subject: Re: FIFA 15
PostPosted: 28 Sep 2014, 21:18 
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Joined: 13 Aug 2014, 21:56
Posts: 13
Is there any news about a fix for that ? :TrueWS:


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 Post subject: Re: FIFA 15
PostPosted: 01 Oct 2014, 05:34 
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I Donated
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Joined: 18 Jun 2012, 19:00
Posts: 20
I haven't gotten a chance to post this to the database, but there is a really good workaround for FIFA 13 and 14 that makes Surround/Eyefinity work practically 100%.

Given that FIFA 15 uses the new Ignite engine, it's entirely possible that this fix will no longer work and a new approach will be needed. But for anyone who has FIFA 15, please give it a try.

Anyway, for FIFA 13 and 14 on Windows 7, open "<My Documents>\FIFA 13\fifasetup.ini", and add the following 4 lines at the bottom:

Code:
FE_SCREEN_LEFT = 2070
FE_SCREEN_TOP = 0
FE_SCREEN_WIDTH = 1920
FE_SCREEN_HEIGHT = 1200


These settings specify where and how large the HUD rectangle should appear within the larger 3D canvas. The above values are mine. I run at 6060x1200, with 150px of bezel correction between each monitor (so 1920 + 150 + 1920 + 150 + 1920 = 6060).

You will have to adjust the values correctly for your setup, as follows (assuming a triple header setup):
  • FE_SCREEN_WIDTH and FE_SCREEN_HEIGHT should match your central monitor's resolution
  • FE_SCREEN_TOP should be left as 0
  • FE_SCREEN_LEFT should be the width of your left monitor + the width of the bezel correction between your left and central monitor

Setting these values has the added benefit of the game automatically adjusting the FOV properly and zooming out as well. So it's pretty much a perfect solution. In fact, this is the best solution I've seen in any game, since in theory it supports any kind of monitor configuration (3x1 portrait, 5x1, 3x2, etc.). You just specify where and how large the HUD area should be.

Please let us know if this happens to work for FIFA 15.


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 Post subject: Re: FIFA 15
PostPosted: 01 Oct 2014, 10:13 
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Joined: 13 Aug 2014, 21:56
Posts: 13
theodan wrote:
I haven't gotten a chance to post this to the database, but there is a really good workaround for FIFA 13 and 14 that makes Surround/Eyefinity work practically 100%.

Given that FIFA 15 uses the new Ignite engine, it's entirely possible that this fix will no longer work and a new approach will be needed. But for anyone who has FIFA 15, please give it a try.

Anyway, for FIFA 13 and 14 on Windows 7, open "<My Documents>\FIFA 13\fifasetup.ini", and add the following 4 lines at the bottom:

Code:
FE_SCREEN_LEFT = 2070
FE_SCREEN_TOP = 0
FE_SCREEN_WIDTH = 1920
FE_SCREEN_HEIGHT = 1200


These settings specify where and how large the HUD rectangle should appear within the larger 3D canvas. The above values are mine. I run at 6060x1200, with 150px of bezel correction between each monitor (so 1920 + 150 + 1920 + 150 + 1920 = 6060).

You will have to adjust the values correctly for your setup, as follows (assuming a triple header setup):
  • FE_SCREEN_WIDTH and FE_SCREEN_HEIGHT should match your central monitor's resolution
  • FE_SCREEN_TOP should be left as 0
  • FE_SCREEN_LEFT should be the width of your left monitor + the width of the bezel correction between your left and central monitor

Setting these values has the added benefit of the game automatically adjusting the FOV properly and zooming out as well. So it's pretty much a perfect solution. In fact, this is the best solution I've seen in any game, since in theory it supports any kind of monitor configuration (3x1 portrait, 5x1, 3x2, etc.). You just specify where and how large the HUD area should be.

Please let us know if this happens to work for FIFA 15.


Hello theodan, i already tried that in FIFA 15 that doesn't work unfortunately.


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 Post subject: Re: FIFA 15
PostPosted: 08 Oct 2014, 22:29 
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Joined: 23 Jul 2014, 12:37
Posts: 6
Interested in a solution too


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 Post subject: Re: FIFA 15
PostPosted: 26 Oct 2014, 09:55 
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Joined: 21 Jun 2012, 02:53
Posts: 33
Still no solution :(


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 Post subject: Re: FIFA 15
PostPosted: 11 Nov 2014, 14:32 
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Joined: 13 Aug 2014, 21:56
Posts: 13
Any news ?


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 Post subject: Re: FIFA 15
PostPosted: 15 Nov 2014, 22:00 
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Joined: 10 Nov 2014, 17:41
Posts: 10
I would really like a fix for this too, I am not sure why it isn't in the game natively like previous entries in the series.

EDIT: I spoke to EA customer support yesterday and after several hours of going round in circles they said that they have brought the issue to their technical team, I was told that it a bug and that they are planning to try and find a fix. Hopefully they weren't talking out of their ass to shut me up but if all goes well there should be an official patch in the coming weeks or months.


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 Post subject: Re: FIFA 15
PostPosted: 20 Nov 2014, 11:14 
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Joined: 13 Aug 2014, 21:56
Posts: 13
TheRealDeal wrote:
I would really like a fix for this too, I am not sure why it isn't in the game natively like previous entries in the series.

EDIT: I spoke to EA customer support yesterday and after several hours of going round in circles they said that they have brought the issue to their technical team, I was told that it a bug and that they are planning to try and find a fix. Hopefully they weren't talking out of their ass to shut me up but if all goes well there should be an official patch in the coming weeks or months.


I Really hope they were honest and that they will fix it, but i doubt it, its EA. :thumbdown: .


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