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PostPosted: 30 Jun 2013, 05:36 
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Fix is now released, click "Update Plugins" in Flawless Widescreen, the new fix will show up under "Available Plugins" down the bottom.

HUD Fix is experimental - will back port the HUD fix to Transformers series time permitting, HUD fix is experimental from a Bezel compensation perspective.

Fix was build on non-steam version of the game so mileage may vary - do report back.

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PostPosted: 30 Jun 2013, 06:30 
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HaYDeN wrote:
Fix is now released, click "Update Plugins" in Flawless Widescreen, the new fix will show up under "Available Plugins" down the bottom.

HUD Fix is experimental - will back port the HUD fix to Transformers series time permitting, HUD fix is experimental from a Bezel compensation perspective.

Fix was build on non-steam version of the game so mileage may vary - do report back.


Steam version here, works perfectly good with BC at 6048x1080 :twothumb:

Without fix:

Image

With fix:

Image

There is a small problem though with the word "Select" on main menu where a part of it is hidden under bezel. I think it should go to the left a little bit

Image

Image


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PostPosted: 30 Jun 2013, 06:47 
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As a side effect of finding the HUD movement mechanism in DeadPool

Transformers FOC HUD is now fixed too...

Image

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PostPosted: 30 Jun 2013, 07:13 
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r9800 can you goto the options where it says display and you can set the SafeZone, can you take a screenshot of that?

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PostPosted: 30 Jun 2013, 13:15 
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thanks! HaYDeN !

I don't even need to adjust the safe frame, it's working perfectly.

now I can play it in 3D Surround :rockout:


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PostPosted: 30 Jun 2013, 15:33 
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HaYDeN wrote:
r9800 can you goto the options where it says display and you can set the SafeZone, can you take a screenshot of that?


Safe Frame doesn't seem to affect menus at all but it does affect in-game HUD and leaving Safe frame on default is best

Image

Running at 5760x1080 (No BC) doesn't have this problem :

Image


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PostPosted: 30 Jun 2013, 16:20 
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The fix is hacking the SafeZone value to the "correct" value - which is normally unattainable without the fix, your limited to about a 25% reduction, you need more like a 70% reduction.

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PostPosted: 30 Jun 2013, 19:24 
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HaYDeN wrote:
The fix is hacking the SafeZone value to the "correct" value - which is normally unattainable without the fix, your limited to about a 25% reduction, you need more like a 70% reduction.


Does this mean this menu issue can not be fixed ?

It is not a big deal anyway actually


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PostPosted: 10 Aug 2013, 19:19 
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Hi I have a problem, I'm only using this fix for the FOV but I enabled the HUD fix and now I can't see the HUD at all and disabling the fix doesn't make it come back.


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