Widescreen Gaming Forum

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PostPosted: 11 Nov 2011, 21:55 
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Joined: 11 Nov 2011, 13:05
Posts: 35
Thank you for the trainer, at least the game is playable now in surround. I appreciate the contribution. Hope Bethesda can get their crap together, a weekend off was planned around the release of this game! If you have time, can you build a version for 5760x1200? I imagine bezel correction is much less important than aspect ratio, since the bezels are cutting my menu in 16:10, so any triple with a 1200 vert should do!


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PostPosted: 11 Nov 2011, 22:13 
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Joined: 22 Sep 2011, 19:52
Posts: 15
dont really get how to run in 5760x1080? can only run in "normal" resolutions.

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PostPosted: 11 Nov 2011, 22:21 
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Joined: 19 Oct 2010, 14:50
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dont really get how to run in 5760x1080? can only run in "normal" resolutions.


Specify your resolution in your ini file in DocumentsMy GamesSkyrim


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PostPosted: 11 Nov 2011, 22:27 
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I Donated
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Joined: 18 Jul 2007, 04:19
Posts: 513
I truly feel that Bethesda dropped the ball, big time.

At any rate, thanks for the widescreen hack. Has anyone noticed *some* black textures while using the hack?


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 Post subject: ok so I am getting a
PostPosted: 11 Nov 2011, 22:37 
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Joined: 11 Nov 2011, 22:11
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ok so I am getting a different thing. I run the game from steam and it says game will be ran in High. and I get into game and it looks like this.. all zoomed in and stuff.








Attached files


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PostPosted: 11 Nov 2011, 22:37 
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Joined: 11 Nov 2011, 22:28
Posts: 2
Thx for all the info in this thread so far! I still have some minor issues:

I had to set the res manually (1200 x 5040), [works]
I ran the trainer [works]
...but withmenu on left [1] the last info (value) on items is behind monitor bezels
and with default [2] the menu is too big and lower part of item info cut by lower screen.

Is that trainer set up for a specific res? How can I fix this?


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PostPosted: 11 Nov 2011, 22:40 
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Joined: 11 Nov 2011, 17:43
Posts: 55
I truly feel that Bethesda dropped the ball, big time.

At any rate, thanks for the widescreen hack. Has anyone noticed *some* black textures while using the hack?




They not only dropped the ball, they kicked it out of the stadium, asked the Eyefinity/WS gaming community to fetch it and then left.

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 Post subject: -Sn1PeR- wrote:morxy49
PostPosted: 11 Nov 2011, 22:43 
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Joined: 22 Sep 2011, 19:52
Posts: 15
[quote]dont really get how to run in 5760x1080? can only run in "normal" resolutions.


Specify your resolution in your ini file in DocumentsMy GamesSkyrim

Aaah, thanks, but i still cant manage to get the fix to work, i did all the steps that somebody wrote, but when i click on 1 or 2 NOTHING happens.

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PostPosted: 11 Nov 2011, 22:44 
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Insiders
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Joined: 21 May 2011, 14:18
Posts: 1232
Thx for all the info in this thread so far! I still have some minor issues:

I had to set the res manually (1200 x 5040), [works]
I ran the trainer [works]
...but withmenu on left [1] the last info (value) on items is behind monitor bezels
and with default [2] the menu is too big and lower part of item info cut by lower screen.

Is that trainer set up for a specific res? How can I fix this?


Yes I am aware of all the issues:) it is fixed for 5040x1050 resolution. I will work on creating a generic one where people can input their resolution:) But now I am still looking in fixing the other stuff that is messed up in the game:)

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PostPosted: 11 Nov 2011, 23:07 
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Joined: 11 Nov 2011, 23:04
Posts: 1
I can not even seem to get the zoomed in effect with my eyefinity. When i launch the game the only res I can get are ones that makes it copy on all 3 screens. How can i fix this ?

Tanks for the help.


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