Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 21 Apr 2009, 08:18 
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Joined: 28 Dec 2007, 17:57
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no yey anyway :(

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PostPosted: 21 Apr 2009, 09:45 
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Joined: 09 Aug 2006, 14:17
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It's weird you bumped this today.

I recently loaded the game onto my PC because news of the coming Wii game got me wanting to play it again. Today is the first day I played it.

I'm not going to be any help though... as you say, the game loads in 640x480 if you alter the config file, even if you make it read-only. Unless someone who can actually hack the endine feels like doing so, you are likely out of luck.

I play the game in 4:3 at 1600x1200, as I do every game with no real widescreen solution. It looks pretty dang good if you super-sample it thrugh nHancer, I must say... much better than the new Wii game looks, sadly.


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PostPosted: 10 Jan 2016, 00:33 
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Joined: 28 Dec 2007, 17:57
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I loaded this up recently & its still the best Indiana Jones action game around, such a shame no one has figured out how to get custom resolutions to work yet

I have seen some games able to have custom resolutions through CheatEngine I wonder if it would be possible to do a similar thing with this The Emperor's Tomb
http://cheatengine.org/

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PostPosted: 08 Mar 2017, 15:25 
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Joined: 11 Oct 2008, 21:42
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...sorry to maybe have to necro this thread...

got Emperor's Tomb on gog some time back... (got an UWS a few weeks ago)... remembered my WSGF membership, found no answers... got to digging myself...

what I found so far: the resolution "calls" are done in plain digits (aka the exe calls straight for 1024 or 1280... no hex necessary here...) the calls get redirected to R_D3D.dll

this is where I need help, I can't find the corresponding calls in said dll file... nor in any other dll file... I suspect that the resolution are hardcoded in one of those... just can't find it... help, please...

what I did find out was that the vertical FoV seems to be almost arbitrary, as the vertical resolution can be any number imaginable... if it is set higher than in the game options it leads to a vastly higher vertical fov... which is utterly useless though... as is this position in the exe file 0xBB4A4 (Adress) - [80] [02] 00 00 [E0] [01] ( [640] x [480] ) (Position 767140)
any entries are ignored, the same as changes to the var.cfg...

If this is just me being annoying and absolutely unhelpful, necroing this thread please ignore...

otherwise, I hope there is still some hope for this game...

have a nice day, folks...

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PostPosted: 08 Mar 2017, 22:19 
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Missed some files. So now it should work properly:


Attachments:
IndianaJones_EmperorsTomb.7z [3.5 MiB]
Downloaded 1341 times


Last edited by jackfuste on 08 Mar 2017, 23:01, edited 3 times in total.
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PostPosted: 08 Mar 2017, 22:35 
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jackfuste wrote:
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you son of a gun... :twothumb:

and btw... how? :rockout:

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PostPosted: 10 Mar 2017, 00:28 
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jackfuste wrote:
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Missed some files. So now it should work properly:


Thanks so much for this! I had to sign up just to say thankyou, you legend! :twothumb:


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PostPosted: 28 May 2017, 01:01 
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Joined: 28 May 2017, 00:57
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jackfuste - Bravo! Well done, sir! Like the Lost Ark, you've found that which was thought to not exist - widescreen for this game.

Just signed up to say thank you, sir! Thank you!


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