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Flawless Widescreen
http://www.wsgf.org/phpBB3/viewtopic.php?f=63&t=24098
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Author:  daimian [ 25 Apr 2012, 01:18 ]
Post subject:  Words can't describe my

Words can't describe my gratitude, however I believe paypal can :) Donation gladly sent again for continued work on these fixes!

Feedback/Bug report if interested:
Did not detect my weird screen res (6144x1152 - i know weird right?) 7970. Even after manually setting screen size some things like loading screen text and menus showed on the wrong screen (left not center). After trying HUD X value of 4098 (which placed everything on right monitor) and then changing back to 2048 everything worked like a charm! Can't get it to NOT work now, back to auto detect!

Other then that seems to work like a charm!

NOTE: ME3 fix doesn't seem to be working... least not for me. Finished however so doesn't bother me.

Author:  thales100 [ 25 Apr 2012, 11:55 ]
Post subject:  Awesome, thanks HaYDeN !

Awesome, thanks HaYDeN ! :party:

Author:  tepescovir [ 25 Apr 2012, 12:49 ]
Post subject:  Excellent, Cheers for all

Excellent, Cheers for all your effort

Author:  Toothless Spoon [ 25 Apr 2012, 14:46 ]
Post subject:  Hayden thanks for the tool!

Hayden thanks for the tool! Next pay I will be donating to you like I do to the other guys on here that work hard. Hopefully you will be able to fix Rage's hand scaling etc. The HUD centres great.

Cheers

Author:  seanstar [ 25 Apr 2012, 16:20 ]
Post subject:  Hinice job Hayden...the app

Hi

nice job Hayden.

ive only tested it on skyrim...and its working great.


cheers


Sean

Author:  HaYDeN [ 25 Apr 2012, 16:36 ]
Post subject:  Version 1.0.2: Display

[h3]Version 1.0.2:[/h3]


  • Display detection now floating-point based rather than integer, caused some issues when bezel compensation was enabled.

  • Updated SoftTH parser, attempts auto detection - but mixed screen sizes require additional configuration in SoftTH config file, add "FWS_GridX=xmonitors and FWS_GridY=ymonitors"

  • Added copy function to make it a little easier to report bugs.

  • Misc bug fixes.


Author:  HaYDeN [ 25 Apr 2012, 18:21 ]
Post subject:  Out of interest, has anyone

Out of interest, has anyone had a update to a module they were using at the time?

In theory even tho the plugin is active, it should close it (cleanly, removing all injections) - reinstall it and re instance, probably notice nothing more than a half a second flash in the game.

Author:  CY:G [ 25 Apr 2012, 20:15 ]
Post subject:  This is amazing, thank you

This is amazing, thank you very very much and thank you for making it open source and for including some documentation, this is the right way of doing things and its a great step in the right direction, cant wait for the future, THANKS

Author:  kmac [ 26 Apr 2012, 01:27 ]
Post subject:  Thank you very much HaYDeN!

I admit to trolling the "Skyrim Multi-Monitor User Interface Fix Discussion" thread for months patiently (sometimes anxiously) awaiting a perfect Skyrim Eyefinity fix.... I registered here just to add my thanks to HaYDeN for all of his time and hard work. Flawless Widescreen is fantastic and was certainly worth the wait. I am happy to donate towards it's continuing development! :)

Author:  miked1883 [ 26 Apr 2012, 11:29 ]
Post subject:  Thanks for taking the time to

Thanks for taking the time to make this tool. Last night I tried testing it out on mirrors edge (steam version) in eyefinity and it hard locked my computer both times (on the menu screen). Anyone else gotten it to work on mirrors edge? Maybe I am doing something wrong?

2x 5870 2GB in crossfire, 12.3 drivers, 5760x1200

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