View topic - ECHO

scavvenjahh
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Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: A

Read Full Detailed Report - ECHO

After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.


4:3


16:10


16:9


21:9


3x1

Last edited by scavvenjahh on 09 Dec 2017, 14:56, edited 8 times in total.
Reason: Edit
jackfuste
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Copy patcher to the game folder (Echo\Binaries\Win64\) and apply patch to Echo-Win64-Shipping.exe

for 2560x1080:
ECHO_2560x1080.7z


for 3440x1440:
ECHO_3440x1440.7z


for 48x10 (5040x1050; 5760x1200; etc...)
ECHO_48x10.7z


for 48x9 (4800x900; 5760x1080; etc...)
ECHO_48x9.7z
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scavvenjahh
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In under 24 hours no less. :shock: You rock, thanks !
f4Lk
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God bless you.
ctrlaltdesign
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I gave the 2560x1080 a go, worked great but it throws the gun targeting off.
heervristi
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The 2560x1080 completely messes up the gun aim.
jackfuste
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ctrlaltdesign wrote:I gave the 2560x1080 a go, worked great but it throws the gun targeting off.

heervristi wrote:The 2560x1080 completely messes up the gun aim.

I fixed aim, but now markers misaligned. I'll try to fix markers too.

Restore Echo-Win64-Shipping.exe from backup before patch.
for 2560x1080:
v2_ECHO_2560x1080.7z

for 3440x1440:
v2_ECHO_3440x1440.7z

for 48x10 (5040x1050; 5760x1200; etc...)
v2_ECHO_48x10.7z

for 48x9 (4800x900; 5760x1080; etc...)
v2_ECHO_48x9.7z


ECHO_aim.jpg
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scavvenjahh
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I for one prefer the messed up reticle and working markers... By the way, the devs are also working on it.
jackfuste
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Markers and aim should be centered now.

Restore Echo-Win64-Shipping.exe from backup before patch.
for 2560x1080:
v3_ECHO_2560x1080.7z

for 3440x1440:
v3_ECHO_3440x1440.7z

for 48x10 (5040x1050; 5760x1200; etc...)
v3_ECHO_48x10.7z

for 48x9 (4800x900; 5760x1080; etc...)
v3_ECHO_48x9.7z
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New patch breaks this. Probably aware, but just an FYI. Markers were ever so slightly off at 3440x1440 in V3, as well. Not bad enough to get lost, but by an in game yard or so.
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