At least it's UE3 so you can mod the FOV: %USERPROFILE%\Documents\my games\TowerOfMonsters\TSGame\Config\TSInput.ini
[TSGameScript.TSPlayerInput] Bindings=(Name="F10",Command="FOV 120",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F11",Command="FOV 20",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
There are parts where the FOV is locked and it gets reset after cutscenes, but the game really benefits from having free zoom at the touch of a button !
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