View topic - Mass Effect: Andromeda

BX
Offline
 
Forum Posts: 1
Joined: 07 Apr 2017, 05:25


Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: A

Read Full Detailed Report - Mass Effect: Andromeda

Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for PlayStation 4, Xbox One and Microsoft Windows.


4:3


16:9


21:9


3x1

Last edited by BX on 02 Jun 2017, 09:49, edited 2 times in total.
Reason: Edit
AeXiPHiXiON
Offline
 
Forum Posts: 12
Joined: 29 Jul 2016, 07:15
I have no option to travel to another star system at 5960x1080, no left click... if i change my rez to 3840x2160 i get the option to travel..
butaszr
Offline
 
Forum Posts: 6
Joined: 24 Mar 2017, 10:13
Has anyone started working on a fix to remove the pillarboxes on ingame cutscenes and dialogues? Believe me, I'd do it myself if I could but I really don't know how. I don't want to start the singleplayer campaign until this fix is applied.
Toothless Spoon
Insiders
Offline
 
Forum Posts: 516
Joined: 01 Sep 2010, 11:38
Whats the performance like on Multi-mon?
起死回生 (kishi kaisei) Wake from death and return to life..
cluthz
NVIDIA Surround Users
Offline
 
Forum Posts: 5
Joined: 22 Oct 2014, 20:13
Health bar and the targeting boxes around enemies seems to be misaligned for me:
You do not have the required permissions to view the files attached to this post.
SpikedSouls
21x9 Users
User avatar
Offline
 
Forum Posts: 24
Joined: 11 Oct 2008, 21:42
something I found... which to me means that Bioware will not do anything at all about this:

https://twitter.com/GambleMike/status/8 ... 0829060096
We fight in the shadows, so humanity can stand in the light.
JagdtMirage
Offline
 
Forum Posts: 1
Joined: 24 Mar 2017, 23:20
AeXiPHiXiON,

A fix for 5760x1080, is to go into "Windowed Borderless" mode, I lost 4 hours of the trial mode hunting this information down.

Hat tip to @baconelk (Beth Gordon from Intel) for the information.

-Jagdt
msm903
Offline
 
Forum Posts: 3
Joined: 10 Jan 2014, 12:48
Do you loose any performance using Windowed Borderless VS Fullscreen?
helifax
Insiders
Developers
NVIDIA Surround Users
Stereoscopic-3D Users
User avatar
Offline
 
Forum Posts: 1190
Joined: 21 May 2011, 14:18
butaszr wrote:Has anyone started working on a fix to remove the pillarboxes on ingame cutscenes and dialogues? Believe me, I'd do it myself if I could but I really don't know how. I don't want to start the singleplayer campaign until this fix is applied.


Are you talking about this:

Image

Instead of this:

Image

Nope... No idea how to do that ^_^ (Also, this is in Exclusive Fullscreen - no Window Mode bollocks).
^_^

Yes, I have a fix, currently on my PC alone. I can share it though... Didn't think people were actually interested in it though;)
helifax
Insiders
Developers
NVIDIA Surround Users
Stereoscopic-3D Users
User avatar
Offline
 
Forum Posts: 1190
Joined: 21 May 2011, 14:18
Toothless Spoon wrote:Whats the performance like on Multi-mon?


Performance wise in 5760x1080 on 2x980Ti is around 50-60 FPS on Ultra for me (Exclusive Fullscreen ofc, as SLI doesn't work in Window Mode - as anyone with a "tiny" knowledge on how SLI works can tell you).

Don't know on 3x1440 thou.... :(
Next

Return to Detailed Widescreen Reports

Who is online

Users browsing this forum: CommonCrawl [Bot] and 5 guests

Did You Know?

Our IRC channel is a great place to meet other WSGF users. Click the Chat link in the top menu and meet the crew.