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 Post subject: Legend of Grimrock 2
PostPosted: 07 Nov 2014, 15:21 
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Joined: 06 Mar 2008, 17:20
Posts: 3424


Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Legend of Grimrock 2

Four prisoners survive a shipwreck... only to face the dangers of an unknown island ruled by a mysterious, evil and quite playful sorcerer.

LoG2 aims to expand the previous game's formula in every way. This means a new race, refined skill and magic systems, secondary attacks, to compliment a freeroam-friendly world complete with day/night cycle and underwater ventures. And of course mandatory dungeons to explore tile by tile, filled with monsters, traps, puzzles and hopefully, loot.



4:3


16:10


16:9


21:9


3x1



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 Post subject: Re: Legend of Grimrock 2
PostPosted: 07 Nov 2014, 15:38 
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Joined: 06 Mar 2008, 17:20
Posts: 3424
Limited MM Support because the UI is crucial to the gameplay. In retrospect LoG1 is no better, but I will update this old DR later to add UWS shots.
If you're playing Grimrock in Eyefinity/Surround and like it this way, grimme a holla !


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