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 Post subject: Ground Control
PostPosted: 14 Jun 2013, 20:23 
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Joined: 14 Jun 2013, 14:20
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Read Full Detailed Report - Ground Control

Ground Control is a 2000 real-time tactics game developed by Massive Entertainment. It features 3D graphics and a free-floating camera which allows one to zoom in and out and view the action from any angle, from a bird's-eye view to the perspective of one's own assault units at ground level. As a real-time tactics game, Ground Control completely does away with resource and economic management. One must therefore focus all attention on controlling a limited set of units to achieve victory.

Units in the game include various types of tanks, hovercraft, aircraft, and infantry, and are delivered to the battlefield by orbital dropships. However, once in battle, the player is not able to summon reinforcements, so proper troop selection between levels is a key to success. Each unit type has special weapons, abilities, and armor. Players can choose to customize each unit or let the game auto-select the load-out for each mission. The units of the two factions in the game differ in several areas: the Crayven Corporation has hardier units that rely on traditional ballistics and movement. The Order of the New Dawn's units trade heavy armor for a hover propulsion system that grants them increased speed and mobility, and use energy weaponry that give them more damage potential.

Shortly after the release of its sequel, Ground Control was made available to the public for free.

Copied from Wikipedia.



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