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Emperor: Rise of the Middle Kingdom
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26165
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Author:  jackfuste [ 27 Sep 2012, 07:00 ]
Post subject:  Emperor: Rise of the Middle Kingdom



Widescreen Grade: C
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Emperor: Rise of the Middle Kingdom

Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.

This game is similar to Caesar III or Pharaoh and is the forth full game in Impressions City Building Series. Gameplay is centered around laying out a city in the best possible manner. For instance, all houses will need access to a market and a water source but also to entertainment and religious structures as well. The game begins easily and walks you through all the needs of a city. Later scenarios add requirements such as building a large structure or defending the city against an attack.

Unlike other games in the city building series, Emperor adds multiplayer play and an engine that supports more detailed graphics.



4:3


16:10


16:9


3x1


Author:  Meathim [ 12 Aug 2013, 11:06 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Thanks for the mod!

There are some issues however, namely the buttons for diplomatic responses are messed up. They are in the wrong place. For instance, the "permit" diplomatic button is in the place where "execute" is meant to be. Plus they have the wrong names anyway.

Author:  jackfuste [ 12 Aug 2013, 12:52 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Meathim wrote:
Thanks for the mod!

There are some issues however, namely the buttons for diplomatic responses are messed up. They are in the wrong place. For instance, the "permit" diplomatic button is in the place where "execute" is meant to be. Plus they have the wrong names anyway.

Looks like you have not installed patch 1.0.1.0.
Reinstall game, install patch 1.0.1.0 - http://emperor.heavengames.com/downloads/lister.php?category=patches, then install widescreen fix.
My icons look like this:
http://www.abload.de/img/1j9sh0.jpg
http://www.abload.de/img/2eksdu.jpg
http://www.abload.de/img/3ocs6t.jpg
http://www.abload.de/img/49pswn.jpg
http://www.abload.de/img/5kyss3.jpg
http://www.abload.de/img/6lbss5.jpg
http://www.abload.de/img/757szf.jpg
http://www.abload.de/img/8p7swr.jpg

Author:  SPG [ 04 Jun 2014, 19:09 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Very nice mod, but I can't launch open play.

Author:  nickelman [ 05 Jun 2014, 17:14 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

The single scenarios or open game not run in the patch -the campaign works good- This is normal in the cracked no-cd exes of the game that i find on internet. The original exe of updated emperor 1.0.1.0 only require CD, but the cracked exes are no-cd and fail to load single escenarios...

Los escenarios sueltos o partida abierta no funciona -la campaña funciona bien-. Esto es normal en los exes no-cd crackeados del juego que circulan por internet. El exe original del emperador 1.0.1.0 solo requiere el CD, pero los exes crackeados son no-cd y fallan al cargar los escenarios sueltos...

Sorry for my poor english, I'm spanish. I dont know if this problem is only present on spanish version, but your patched widescreen exe run very well on my spanish version of the game, except for the problem in thesingle scenarios.

Perdonad mi pobre inglés. Soy español. No tengo conocimiento de si este problema se presenta únicamente en la versión española, pero tu exe parcheado para pantalla panorámica funciona perfectamente en mi versión española del juego, exceptuando el problema en los escenarios sueltos.

This is a great job. Thanks for all.
De todas formas es un gran trabajo. Gracias por todo.

Author:  SPG [ 10 Jun 2014, 08:34 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

I'm on french version of the game.

I had a no-cd and it worked on open play (version 1.0.1.0), so I thinks it's bug in the HD version.

I hope it will be resolved.

Author:  yunis [ 14 Jan 2015, 00:23 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

jackfuste wrote:
Meathim wrote:
Thanks for the mod!

There are some issues however, namely the buttons for diplomatic responses are messed up. They are in the wrong place. For instance, the "permit" diplomatic button is in the place where "execute" is meant to be. Plus they have the wrong names anyway.

Looks like you have not installed patch 1.0.1.0.
Reinstall game, install patch 1.0.1.0 - http://emperor.heavengames.com/downloads/lister.php?category=patches, then install widescreen fix.
My icons look like this:
http://www.abload.de/img/1j9sh0.jpg
http://www.abload.de/img/2eksdu.jpg
http://www.abload.de/img/3ocs6t.jpg
http://www.abload.de/img/49pswn.jpg
http://www.abload.de/img/5kyss3.jpg
http://www.abload.de/img/6lbss5.jpg
http://www.abload.de/img/757szf.jpg
http://www.abload.de/img/8p7swr.jpg


Do you have a solution for that problem??

Author:  vizor [ 14 Mar 2015, 21:53 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Hello. I've a little problem with this mod. The widescreen is working great BUT I think u changed something with the encoding or its different in my executable. I've a polish language version of the game and there are missing characters from polish alphabet. Could you please take a look into it?

Author:  Wspek [ 05 May 2015, 17:33 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Hey all,

Just wanted to let you know that when I click on the widescreen patch I get a big red screen saying that google found a threat and i can't actually download the thing.

No idea if it's just me, but thought you might want to know.

Author:  arszonto [ 15 Jul 2015, 10:50 ]
Post subject:  Re: Emperor: Rise of the Middle Kingdom

Can someone reupload this widescreen fix? I'm getting 404 error "Page not found".

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