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 Post subject: Diablo III
PostPosted: 02 Aug 2011, 07:00 
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Widescreen Grade: A
Multi-monitor Grade: B

Read Full Detailed Report - Diablo III

Diablo III is the long awaited installment in the Diablo series from Blizzard. The gameplay is a genre-defining "action RPG" that is known for it's one click per attack, and extensive "loot" system which offers near limitless upgrades to weapons, items and armor.







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 Post subject: Diablo III
PostPosted: 04 Dec 2011, 19:12 
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Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: B

Read Full Detailed Report - Diablo III

Diablo III is the long awaited installment in the Diablo series from Blizzard. The gameplay is a genre-defining "action RPG" that is known for it's one click per attack, and extensive "loot" system which offers near limitless upgrades to weapons, items and armor.


4:3


16:10


16:9


21:9


3x1



Last edited by skipclarke on 29 May 2014, 19:39, edited 7 times in total.
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PostPosted: 05 Dec 2011, 04:45 
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Is there any chance you can grab as set of primary screen grabs (4:3, 16:10, 16:9, Eyefinty/Surround) from the SP game, and post them into the DR?


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PostPosted: 15 Dec 2011, 02:10 
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I'm not sure how to edit the DR or if I even have rights to.

I did take a bunch of 5:4, 4:3, 16:10, 16:19, and 6056x1080 screenshots.

https://impas.se/screenshots/pc/diablo_3/

charselection-*.png
game1-*.png
game2-*.png
heroinv-*.png
login-*.png

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PostPosted: 15 Dec 2011, 12:07 
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I'm not sure how to edit the DR or if I even have rights to.

I did take a bunch of 5:4, 4:3, 16:10, 16:19, and 6056x1080 screenshots.

https://impas.se/screenshots/pc/diablo_3/

charselection-*.png
game1-*.png
game2-*.png
heroinv-*.png
login-*.png

I'm not sure how to edit the DR or if I even have rights to.
On the DR page, there should be an Edit button beneath the title :


On the outer two monitors, you can visibly see areas loading and unloading while you move around. NPCs, items, lights, and other miscellaneous things in the game will render or appear only about a third of the way into the side monitors.
Object culling on the side screens should be counted as an Anomaly imho.
Not sure whether it should affect the grade, but it probably makes the game look better in 3x 5:4 than in TripleWide, which is a bummer for such a recent release.


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 Post subject: Alright, thanks. I've
PostPosted: 15 Dec 2011, 21:10 
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Alright, thanks. I've updated the DR with a bunch of information.

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PostPosted: 14 May 2012, 21:30 
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If you are having difficulty in the game to change your video options, here is how to change the setting outside of the game:

C:Users(user name)DocumentsDiablo IIID3Prefs.txt

DisplayModeWindowMode "2"
DisplayModeWidth "5760"
DisplayModeHeight "1080"

Bezel Correction resolutions are supported but, this has to be set to your desktop resolution or it will not work. This will enable the Fullscreen Windowed solution all ready found in the Beta.

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 Post subject: Kayden wrote:If you are
PostPosted: 17 May 2012, 16:04 
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If you are having difficulty in the game to change your video options, here is how to change the setting outside of the game:

C:Users(user name)DocumentsDiablo IIID3Prefs.txt

DisplayModeWindowMode "2"
DisplayModeWidth "5760"
DisplayModeHeight "1080"

Bezel Correction resolutions are supported but, this has to be set to your desktop resolution or it will not work. This will enable the Fullscreen Windowed solution all ready found in the Beta.


I've been able to run the game in 3x1 landscape, but has anyone tried Kayden's solution for 3x1 portrait? I tried it yesterday, but once I had all the monitors arranged and eyefinity enabled, when I launched D3 the game would not allow me to change the resolution (set at 1280x720) or the display mode (windowed only). Typically there are drop-down menus for both of these options (resolution and display mode), but when I was in 3x1 portait D3 disabled both drop-down menus.

I think the game is pretty cool in landscape, but would be even better in portrait, if I could figure out how to get it to go to "full screen windowed mode" when I've got the 3x1 portrait eyefinity setup enabled...


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PostPosted: 17 May 2012, 17:03 
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[quote]If you are having difficulty in the game to change your video options, here is how to change the setting outside of the game:

C:Users(user name)DocumentsDiablo IIID3Prefs.txt

DisplayModeWindowMode "2"
DisplayModeWidth "5760"
DisplayModeHeight "1080"

Bezel Correction resolutions are supported but, this has to be set to your desktop resolution or it will not work. This will enable the Fullscreen Windowed solution all ready found in the Beta.


I've been able to run the game in 3x1 landscape, but has anyone tried Kayden's solution for 3x1 portrait? I tried it yesterday, but once I had all the monitors arranged and eyefinity enabled, when I launched D3 the game would not allow me to change the resolution (set at 1280x720) or the display mode (windowed only). Typically there are drop-down menus for both of these options (resolution and display mode), but when I was in 3x1 portait D3 disabled both drop-down menus.

I think the game is pretty cool in landscape, but would be even better in portrait, if I could figure out how to get it to go to "full screen windowed mode" when I've got the 3x1 portrait eyefinity setup enabled...


I haven't tried this game in portrait mode but if your having trouble, on the DR page there is a fix from Helifax that might resolve that for you. You just run it in fullscreen mode at max res, enable the fix, alt tab out, then go back in and it should work. If it doesn't go to the following link below and let Helifax know in that thread. Cheers.

http://www.wsgf.org/forum/9066/diablo-three

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 Post subject: Good job on getting it
PostPosted: 04 Jun 2012, 21:23 
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Joined: 04 Nov 2011, 17:41
Posts: 10
Good job on getting it done.

Currently using HaYDeN's Flawless Widescreen utility and it works like a charm.

I have only one thing to "complain" about...

In full Eyefinity (6048x1200) it's a bit annoying to see your inventory on the far right and lore/follower inventory etc etc on the far left.

The only thing that would make any solution perfect would be if we could make all in-game stuff appear on the center screen somehow.
I'm no programmer at all so I wouldn't have a clue how to accomplish this but following this fine website's history I bet there's more than a few who are more than capable of fixing it (if at all possible to fix).

Thanks for an awesome site !

// DrAngst (a.k.a Lavandel).


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