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PostPosted: 02 Nov 2003, 07:00 
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Joined: 02 Nov 2003, 09:03
Posts: 2


Widescreen Grade: B
Multi-monitor Grade: Unsupported

Read Full Detailed Report - Operation Flashpoint: Cold War Crisis

A 2001 award-winning PC military combat simulator by Bohemia Interactive/Codemasters.







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PostPosted: 18 Nov 2003, 14:52 
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Joined: 02 Nov 2003, 09:03
Posts: 2


Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Operation Flashpoint: Cold War Crisis

A 2001 award-winning PC military combat simulator by Bohemia Interactive/Codemasters.


4:3


16:10


16:9


3x1



Last edited by kvochur on 09 Sep 2013, 23:46, edited 1 time in total.
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PostPosted: 11 Jun 2005, 13:18 
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Joined: 18 Jul 2004, 23:46
Posts: 34
this one escapes me too.

i have flashpoint with both addons, and the 1.96 patch.

what do i do, and how do i do it?
#
cheers.


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PostPosted: 29 Oct 2005, 02:41 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
The file to be changed is found in OperationFlashpointUsers - if this does not exist, then you should create a profile first in the game.

The value to be used for fovLeft should be the aspect ratio of your monitor divided by 1.3. For instance, 1.6 / 1.3 = 1.230769.

Using 1.333333 gives an aspect of 1.3 * 1.333333 = 1.7333329, which will be too high for some monitors.


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 Post subject: Comments for updated DR
PostPosted: 11 Oct 2011, 01:15 
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Joined: 07 Oct 2011, 12:29
Posts: 3
Location: Poland
As I have completed report I have some comments.


  • Other game title is Operation Flahspoint: Resistance (expansion set name).

  • Widescreen method for this game can be considered: .ini + mod.

  • Here's a video showing OFP widescreen.

  • Readme for OFP Aspect Ratio package you'll find here.

  • There are no pre-rendered FMV.

  • I'm not able to test multi-monitor but I saw on YT video that it's possible.

  • Not every interface element can be modified. Things like chat or action menu are always centered.



_

As for issues, those below are both SP and MP so I'm not sure where to add them.

  • Map screen is scrolled always like on 4:3

  • Optics are stretched.



_
Specific MP behaviour:
If you're using any modified files and connect to the server then a message will appear informing that you have modified files.


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PostPosted: 30 Mar 2012, 23:27 
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Joined: 14 Mar 2010, 16:15
Posts: 65
Hi, I have the GAME of the Year Edition and that supports multi monitor with the following hack in the user.config:


and change UserInfo.cfg for correct FOV (in game folder)

fovTop=1.000000;
fovLeft=3.898664;



It was originally:


fovTop=0.750000
fovLeft=1.000000

I run this Game at 3072x768 and it works fine.. So NOT sure if it is considered the OP Game but it is basically the same..

It also works in 3D with a 480GTX and nvidia 3D Vision kit..


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