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Blur
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=19888
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Author:  Skid [ 29 May 2010, 14:11 ]
Post subject:  Blur



Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Blur

Blur is an arcade racing game that would like you to think of it as Mario Cart for adults.


4:3


16:10


16:9


3x1


Author:  whismerhill [ 29 May 2010, 15:30 ]
Post subject:  Re: Blur

Game Related Flaw: Its yet another game that is designed for an XBox360 controller, so if you don't have a compatible one, or yours is older then the 360, it won't work.

for those who could come here and still be unaware of this :
there's an "XBOX 360 Controller emulator vibmod by Virus"
http://virusdev.ovh.org/files/

it's also nicknamed "xinputemu" (because games limited to x360 controllers are in fact using xinput libraries instead of directinput ones from directX)

Author:  Skid [ 29 May 2010, 16:56 ]
Post subject:  Re: Blur

[quote]Game Related Flaw: Its yet another game that is designed for an XBox360 controller, so if you don't have a compatible one, or yours is older then the 360, it won't work.

for those who could come here and still be unaware of this :
there's an "XBOX 360 Controller emulator vibmod by Virus"
http://virusdev.ovh.org/files/

it's also nicknamed "xinputemu" (because games limited to x360 controllers are in fact using xinput libraries instead of directinput ones from directX)

I quickly tried that, and it crashed the game, or rather stopped it from loading, but the keyboard controls are reponsive enough so I don't mind not having something anloge to turn with in this game.

Also, currently uploading a gameplay video to youtube from loading the game, to race select, to a pre rendered cut screen, to ingame then back to the race select menu, its 550MBs in size so its going to take around 4 hours.

Author:  whismerhill [ 29 May 2010, 17:35 ]
Post subject:  Re: Blur

did you try the "FakeAPI" option ?

Author:  Skid [ 29 May 2010, 21:25 ]
Post subject:  Re: Blur

OK added the youtube video.

did you try the "FakeAPI" option ?


Nope, as I said I only quickly tried it and since I'm happy with the keyboard controls I didn't bother looking into it any deeper.

Edit:

I've also now tested 15:9 and online and have updated the DR accordingly, if anyone sees anything I've missed please let me know.

Author:  The_cranky_hermit [ 05 Jun 2010, 03:49 ]
Post subject:  Re: Blur

I need to know about the following resolutions:
1280x720
1280x800
1440x900
1920x1080
1920x1200

These resolutions need to be listed as either untested (you could not or did not test them), or unsupported (you can confirm they don't work).

Regarding SP anomalies, is there anything that affects widescreen? Things that specifically affect surround should be noted in the surround section.

Author:  Skid [ 05 Jun 2010, 09:41 ]
Post subject:  Re: Blur

I need to know about the following resolutions:
1280x720
1280x800
1440x900
1920x1080
1920x1200

These resolutions need to be listed as either untested (you could not or did not test them), or unsupported (you can confirm they don't work).

Regarding SP anomalies, is there anything that affects widescreen? Things that specifically affect surround should be noted in the surround section.


1280x720 was already in the list, 1280x800 has now been tested fine and added, 1440x900 isn't listed and manual editing of the settings file defaults to 1280x1024, and my monitors are too small to test 1920x1080 and 1920x1200, 1920x1080 is listed thought, god knows why my graphics card thinks my screen can support it. All this has been added to the DR.

There are no anomalies that effect widescreen hense why I didn't put anything down, but I've now stated as much and split the surround ones from widescreen ones.

Author:  The_cranky_hermit [ 07 Jun 2010, 05:05 ]
Post subject:  Re: Blur

1280x720 was already in the list,

Look again - it's actually not there. And regarding 1440x900, does that work in other games? Are you able to set your desktop to that resolution?

Also, does this game have a multiplayer mode? And if so, widescreen works fine in it, right?

Author:  Skid [ 07 Jun 2010, 07:32 ]
Post subject:  Re: Blur

Look again - it's actually not there. And regarding 1440x900, does that work in other games? Are you able to set your desktop to that resolution?

Also, does this game have a multiplayer mode? And if so, widescreen works fine in it, right?


You are quite right sorry, I was reading it as 1280x768, 1440x900 isn't listed by windows or nvidia but its in PowerDesk mode management so I should be able to test it.

==Multi-Player Support==

A full multi-player mode is supported, menus have the same problem as in single player mode at TH resolutions but because there is more information this is more of a problem, ingame handles just as well as single player.

Author:  Skid [ 07 Jun 2010, 18:17 ]
Post subject:  Re: Blur

Both 1280x720 and 1440x900 worked after putting them into the TH2GD mode list.

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