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PostPosted: 12 Sep 2009, 02:28 
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Joined: 06 Jul 2008, 21:11
Posts: 12


Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - Aion: The Tower of Eternity

Aion is a visually stunning massively multiplayer online roleplaying game (MMORPG) where your character wields devastating powers and sweeping wings to explore a celestial world of breath-taking beauty and epic adventure. It features cutting-edge imagery, gorgeous environments, and a unique fantasy world. Your character plays a pivotal role in the fate of Atreia, where the enemy is not only the other player faction but a deadly ancient evil as well.
In February 2012 Aion became Free to Play!



4:3


16:10


16:9


3x1



Last edited by profosor_54 on 04 Oct 2016, 07:00, edited 2 times in total.
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 Post subject: Aion: Tower of Eternity
PostPosted: 12 Sep 2009, 03:17 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Calculated grade: B+
Potential grade: Certified

All we need are surround shot comparisons. If you have an nVidia card, you should be able to add a custom faux-TH resolution, such as 1920x698.


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 Post subject: Aion: Tower of Eternity
PostPosted: 12 Sep 2009, 06:45 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
So its pixel based? Thats interesting.


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 Post subject: Aion: Tower of Eternity
PostPosted: 12 Sep 2009, 16:38 
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Insiders
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Joined: 07 Nov 2005, 04:16
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I don't think it's pixel based. The 4:3 and 16:10 shots have the same vertical resolution, but the 16:10 shot has more vertical FOV.

My guess would be that the game has two baseline FOVs - one for 4:3 and one for 16:9, and anything in between scales vertically from whichever is the closest. It's unusual, and IMO stupid (and sucks for TH users), but not unique.


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PostPosted: 12 Sep 2009, 18:58 
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Joined: 10 Aug 2009, 09:42
Posts: 20
Well, for TH2GO resolutions, Aion scales in VERT- which makes it completely broken in my book.

In other words, playing at 5040x1050 means you get the same pixel information as someone playing at 1680x350.

Here are screenshots to illustrate, from open beta (1.5):


Triple monitor:



Single monitor:



Links to the original files:
5040x1050 -- http://img30.imageshack.us/img30/4611/aion5040x1050.jpg
1680x1050 -- http://img198.imageshack.us/img198/5707/aion1680x1050.jpg

Edit: Fixed links.


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 Post subject: Aion: Tower of Eternity
PostPosted: 12 Sep 2009, 21:46 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Your 1680x1050 link is broken. Can you repost it?


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 Post subject: Aion: Tower of Eternity
PostPosted: 12 Sep 2009, 23:58 
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Joined: 10 Aug 2009, 09:42
Posts: 20
Your 1680x1050 link is broken. Can you repost it?

Thanks, I fixed the link.


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 Post subject: Aion: Tower of Eternity
PostPosted: 13 Sep 2009, 01:44 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
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Would you by any chance have the original, untouched 16:10 shot?

If not, could you take two more comparison shots, one at widescreen and one at TH, and just post them as they are?


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 Post subject: Aion: Tower of Eternity
PostPosted: 14 Sep 2009, 19:02 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Grade: B+
Vert - in surround is a blemish.

CCE: 100%


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 Post subject: Aion: Tower of Eternity
PostPosted: 17 Sep 2009, 06:02 
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Joined: 10 Aug 2009, 09:42
Posts: 20
Would you by any chance have the original, untouched 16:10 shot?

Here it is, pure as the wind-driven snow.

If you're planning on running some Photoshop calculations to check my results, please post your findings back here.

Thanks.

1680x1050 (original)
http://img15.imageshack.us/img15/1046/aion0018lw.jpg


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