Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 20 Jan 2007, 13:45 
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Joined: 31 Aug 2006, 19:00
Posts: 185
==Game Information==

Tom Clancy’s Rainbow Six makes its next-generation hardware debut in the most dramatic installment of the renowned first-person shooter franchise to date.

Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in “Sin Cityâ€Â


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PostPosted: 20 Jan 2007, 15:21 
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Joined: 07 Nov 2005, 04:16
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How severe are the bugs you described in the "singleplayer anomalies" section? Which one is the worst, and does it:

A: Have no hindrance on gameplay, it's just a cosmetic glitch
B: Have some hindrance on a gameplay function that is infrequently used
C: Have some hindrance on a gameplay function that is frequently used
D: Render a vital gameplay function essentially useless

Looking at the screenshot of the thermal vision, I would guess that it would fall under 'C,' but since I haven't played the game, I'm only guessing.

Can you explain what triggers the "blackscreen" bug? It's not self-evident from the screenshot.

I also don't understand what's going on in the bug you showed a screenshot of under HUD stretch. Can you explain this too?

As for the grade, it will get a D+, assuming that none of the bugs fall into the 'D' category. The system is unkind to developers who leave it up to hobbyist programmers to figure out how to hex edit widescreen into their own games.

==Grading==

Calculated grade: D+

Major unresolved issues: None

Minor unresolved issues: None

Summary of widescreen-related flaws:
Solution requires hack
Thermal vision, night vision, and blackscreen bugs

Cranky's coverage estimate: 98.5%


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PostPosted: 20 Jan 2007, 17:30 
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Joined: 31 Aug 2006, 19:00
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How severe are the bugs you described in the "singleplayer anomalies" section? Which one is the worst, and does it:

A: Have no hindrance on gameplay, it's just a cosmetic glitch
B: Have some hindrance on a gameplay function that is infrequently used
C: Have some hindrance on a gameplay function that is frequently used
D: Render a vital gameplay function essentially useless

Looking at the screenshot of the thermal vision, I would guess that it would fall under 'C,' but since I haven't played the game, I'm only guessing.


A: Have no hindrance on gameplay, it's just a cosmetic glitch

Can you explain what triggers the "blackscreen" bug? It's not self-evident from the screenshot.


It happens maybe 5 times in the game, it isn't really necessary. It is something like "Chapter 1". In 4:3 the whole screen is black.

I also don't understand what's going on in the bug you showed a screenshot of under HUD stretch. Can you explain this too?


The HUD itself isn't stretching it just adds this small line. Nothing more or less.


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PostPosted: 20 Jan 2007, 20:32 
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A: Have no hindrance on gameplay, it's just a cosmetic glitch

Doesn't the thermal vision glitch effectively undo the hor +, though? It sure looks to me like the extra information on the sides of the screen becomes useless.


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PostPosted: 20 Jan 2007, 20:48 
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Joined: 31 Aug 2006, 19:00
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A: Have no hindrance on gameplay, it's just a cosmetic glitch

Doesn't the thermal vision glitch effectively undo the hor +, though? It sure looks to me like the extra information on the sides of the screen becomes useless.


Hmm...not really you can use this extra space, the only problem is the curve of the vision. Maybe I'm one of the few who can use this extra space? :lol:

EDIT:

Maybe some could post their opinion?


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PostPosted: 22 Jan 2007, 12:23 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Maybe some could post their opinion?

I agree with all that you said ... :D


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PostPosted: 26 Jan 2007, 01:14 
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Joined: 07 Jan 2007, 09:00
Posts: 10
this is outrageous, how come this supposedly nextgen engine does not support NATIVELY widescreen resolutions???? is this some type of joke? i really hate vegas and double agent, they need to patch it officially right now.

shame on UNREAL TECHNOLOGIEES!


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PostPosted: 27 Jan 2007, 01:47 
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Joined: 10 Nov 2006, 03:49
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Three patches so far and still no "official" Widescreen support. Blech!


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PostPosted: 28 Jan 2007, 18:50 
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Joined: 24 Dec 2005, 11:13
Posts: 381
Three patches so far and still no "official" Widescreen support. Blech!


Double Blech!


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PostPosted: 28 Jan 2007, 22:19 
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Joined: 25 Feb 2006, 22:31
Posts: 1
[quote]Three patches so far and still no "official" Widescreen support. Blech!


Double Blech!

i dont understand why games like this have no WS support.

its on the xbox360 which displays 720p.... 1280x720 a WS res, most people play on Widescreen HDTV's. makes no sense


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