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 Post subject: Wheelman
PostPosted: 01 Apr 2009, 02:25 
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Joined: 09 Aug 2006, 14:17
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Widescreen Grade: C
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Wheelman

Wheelman is an over-the-top open-world driving and shooting game developed by Vin Diesel's development studio, Tigon Studios and published by both Ubisoft and Midway. Diesel himself lends his likeness and voice to the game, which focuses strongly on feeling like an action movie. Gameplay mostly consists of insane driving through Barcelona with no focus at all on realism and instead a concentration of feeling like an action movie filled with stunts and insane chases. If you like crazy fun gameplay more than polish and graphics, Wheelman might be worth a chance purchase.


4:3


16:10


16:9


3x1



Last edited by StingingVelvet on 16 Jan 2018, 13:06, edited 3 times in total.
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PostPosted: 01 Apr 2009, 16:38 
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Relief ! It's not anamorphic. I'll check Surround support as soon as I receive my copy of the game.


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PostPosted: 01 Apr 2009, 18:55 
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Grade is C+, CCE is 100%. And based on your screenshots, I would call the PDA anamorphic - you're basically losing black bars, only instead of black, they're gradients.


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PostPosted: 01 Apr 2009, 22:49 
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Grade is C+, CCE is 100%. And based on your screenshots, I would call the PDA anamorphic - you're basically losing black bars, only instead of black, they're gradients.


Makes sense... updating.


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PostPosted: 01 Apr 2009, 23:57 
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How is the game? any good?
and how does it run


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PostPosted: 02 Apr 2009, 00:24 
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How is the game? any good?
and how does it run


Runs really well... 90fps sometimes, drops to 60+ at times. No AA though, trying to figure out how to force it... nhancer is a no, renaming to ut3.exe is a no...

Gameplay is really fun. Lots of insane driving and jumping from car to car. It is very mindless and arcade style, the opposite of GTA4.

I am glad I bought it, but others have much higher standards... it depends.


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PostPosted: 03 Apr 2009, 12:55 
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Surround support has Vert- 3D and anamorphic (pillarboxed) 2D. Not quite as bad as it sounds : it means all there is to do is to find a way to adjust the FOV. Just don't buy the game for TripleHead right now (the Vert- driving is horrible) but keep an eye out in case someone figures it out. ;)

5040x1050




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PostPosted: 03 Apr 2009, 22:11 
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The walking around part actually doesn't look too horrible.


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PostPosted: 04 Apr 2009, 13:54 
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Screenshots may look good enough, but actual Surround Vert- gameplay doesn't feel right, I assure you :(

2560x1000 (yes, 2.56:1) feels much better than TripleHead :



16:10 on the other hand feels like true Hor+, so that's the best choice for me.
By the way cranky, 1440x900 is natively supported ! Velvet, are you sure it's one of your available desktop resolutions ?



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PostPosted: 04 Apr 2009, 14:50 
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As I put in the Riddick thread, you're right, my graphics card is not allowing me 1440x900, it's not the game.

Strange.

Report edited to reflect this. Final grade is not effected as it was based on Vert- gameplay.

By the way, the new 185 beta drivers from nVidia allow for forced AA in this game, and it looks a lot better. Too bad the 185's are buggy as hell and I've reverted to the 182s :( .


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