==Game Information==
(c) Nadeo / Focus. Released November 17, 2006 (Tm United), April 15, 2008 (Tm United Forever).
TrackMania is a beat-the-clock racing & track building game. Tm United represents the culmination of the series as it contains most game modes and all environments & cars featured in the previous titles. Forever updates the game even further : the free Stadium-only Tm Nations now uses the latest engine and is included as a whole in Tm United, so that players of Tm Nations Forever and owners of Tm United Forever can compete online on Stadium races.
==Version==
1.0
This DR applies to :
Tm United
Tm United Forever
Tm Nations Forever
==Method==
Native.
==Screen change==
Hor+
1024x768 (4:3), race
1280x800 (16:10), race
1360x768 (16:9), race
1024x768 (4:3), puzzle mode
1280x800 (16:10), puzzle mode
1360x768 (16:9), puzzle mode
==Supported resolutions==
The game successfully ran at 1280x720, 1280x768, 1280x800, 1360x768, 1440x900, 1680x1050, 1920x1080, 1920x1200, 2560x1600.
==Singleplayer anomalies==
None.
==Multiplayer support==
No problem playing online in any resolution/AR.
==Aspect ratio support==
16:10, 15:9, 16:9 and virtually any AR are supported. The FOV is adjusted automatically.
==HUD stretch==
All two-dimensional UI elements stretch.
In Media Tracker (replay editor), the preview window though off-centered is a reduced version of your in-game resolution (i.e it uses the same AR).
1024x768 (4:3)
1280x800 (16:10)
1360x768 (16:9)
==Cut scenes==
None.
Optional track presentation flybys and replays created in the Media Tracker use the engine in real-time and are Hor+.
==Surround Gaming Support==
Native, Hor+, HUD stretch.
5040x1050