Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Mirror's Edge
PostPosted: 07 Feb 2016, 16:35 
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Joined: 07 Feb 2016, 16:27
Posts: 1
maxz, you should change ingame language to English. This might help


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 Post subject: Re: Mirror's Edge
PostPosted: 28 Apr 2016, 02:55 
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Joined: 17 Jul 2010, 21:49
Posts: 79
I'm also having trouble getting Mirror's Edge to work in multi-monitor using Flawless Widescreen.

Running fresh install of Mirror's Edge 1.0.1.0 via Origin. I followed the manual instructions and in FWS I've got Override Display Detection set and configured correctly.

Flawless Widescreen detects the game, and displays the following:
Mirror's Edge - Path=C:\Program Files (x86)\Origin Games\Mirrors Edge\Binaries\MirrorsEdge.exe (32bit)
Base Address=0x400000, Process ID=9988, Version=v1.0.1.0 (Manual) -> Detected: 1.0.1.0 (Origin)
Resolution=6030x1080, Aspect=5.583, Monitors=3x1, Bezel Comp=False - (\\.\CustomDisplay on FWS Virtual Adapter)

But if I set the game to that resolution, all the menus become a garbled low-res mess with text overlapping on the center screen, and in game only the center monitor displays anything, while the side monitors are on but blank.


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 Post subject: Re: Mirror's Edge
PostPosted: 18 Jul 2016, 00:35 
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Joined: 13 Jun 2016, 01:08
Posts: 1
Anyone find a way to use ultrawide in time trials? It's 16:9 with Pure Pack DLC.


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 Post subject: Re: Mirror's Edge
PostPosted: 27 Jun 2017, 04:40 
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Joined: 27 Jun 2017, 04:36
Posts: 1
Timobkg wrote:
I'm also having trouble getting Mirror's Edge to work in multi-monitor using Flawless Widescreen.

Running fresh install of Mirror's Edge 1.0.1.0 via Origin. I followed the manual instructions and in FWS I've got Override Display Detection set and configured correctly.

Flawless Widescreen detects the game, and displays the following:
Mirror's Edge - Path=C:\Program Files (x86)\Origin Games\Mirrors Edge\Binaries\MirrorsEdge.exe (32bit)
Base Address=0x400000, Process ID=9988, Version=v1.0.1.0 (Manual) -> Detected: 1.0.1.0 (Origin)
Resolution=6030x1080, Aspect=5.583, Monitors=3x1, Bezel Comp=False - (\\.\CustomDisplay on FWS Virtual Adapter)

But if I set the game to that resolution, all the menus become a garbled low-res mess with text overlapping on the center screen, and in game only the center monitor displays anything, while the side monitors are on but blank.


I got the same problem and can't find any solution. Steam version and surround Nvidia.


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