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 Post subject: eXperience112
PostPosted: 09 Apr 2008, 03:32 
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Joined: 07 Jul 2007, 23:55
Posts: 2866


Widescreen Grade: B
Multi-monitor Grade: Unsupported

Read Full Detailed Report - eXperience112

This adventure game was developed by Nicolas Delaye and Lexis Numérique.

Lea wakes up in a ship with lost memories and mysteries abound. It is up to you and your desktop to help her out.
Players control surveillance cameras and many other electronic devices as they help guide Lea through the abandoned ship.
Who doesn't like virtual peeping as a hobby?








Last edited by Tanuki on 27 Mar 2013, 13:12, edited 1 time in total.
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PostPosted: 09 Apr 2008, 03:40 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
==Screen change==

You might want to explain in detail what's going on here. Basically, all the 2D stuff is stretched, but the windows with 3D content (which you spend most of the game looking at) become hor +.

Grade: C+, 100%


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PostPosted: 29 Jul 2008, 18:25 
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Joined: 06 Mar 2008, 17:20
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It's not just Hor+... It's FOV+ too :evil:

I took the "girl on bed" 3D scene windows from the 4:3 and 16:9 screenshots and resized them to the same heights. After doing some "transparent layer comparison" it's obvious both scenes don't exactly match. (For instance if the lamps on both images match, the rest of the scene won't.) I recommend you try it in your favorite image editing tool, I can't find the right settings for a good screenshot :oops:

This flaw is obvious in surround. Although you can select 3840x1024 out of the box and the game's interface windows stretch accordingly, the FOV is simply insane... thus making the game unplayable.



Hor+ for the 3D windows frames is an abberration here to begin with. Since the game consists of security camera views, their FOV should be fixed, and windows shouldn't stretch, whatever the aspect ratio of the display. A real Hor+ would simply give you more room on the game's background/desktop, as if you were on your OS desktop. You may think it's not obvious or too annoying even at 16:9 aspect ratios, but as a matter of fact, this game is simply as 4:3 as a security cam is...

Now I let the experts decide how to grade that :lol:


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PostPosted: 30 Jul 2008, 01:26 
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Joined: 07 Nov 2005, 04:16
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I think the best thing to do is call it "hor + with consequential flaws." The grade would remain at C+ that way.


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