It's not just Hor+... It's FOV+ too :evil:
I took the "girl on bed" 3D scene windows from the 4:3 and 16:9 screenshots and resized them to the same heights. After doing some "transparent layer comparison" it's obvious both scenes don't exactly match. (For instance if the lamps on both images match, the rest of the scene won't.) I recommend you try it in your favorite image editing tool, I can't find the right settings for a good screenshot :oops:
This flaw is obvious in surround. Although you can select 3840x1024 out of the box and the game's interface windows stretch accordingly, the FOV is simply insane... thus making the game unplayable.
Hor+ for the 3D windows frames is an abberration here to begin with. Since the game consists of security camera views,
their FOV should be fixed, and windows shouldn't stretch, whatever the aspect ratio of the display. A real Hor+ would simply give you more room on the game's background/desktop, as if you were on your OS desktop. You may think it's not obvious or too annoying even at 16:9 aspect ratios, but as a matter of fact, this game is simply as 4:3 as a security cam is...
Now I let the experts decide how to grade
that :lol: