Widescreen Gaming Forum

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PostPosted: 05 Oct 2007, 06:41 
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Joined: 07 Jul 2007, 23:55
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Widescreen Grade: B
Multi-monitor Grade: Unsupported

Read Full Detailed Report - The Lord of the Rings: The Battle for Middle-earth

Players control characters that appear throughout the books as hero units and enact many of the scenes from the movies. There are additional standard units that make up the traditional RTS ranks. A good and evil campaign are both available allowing players to control the "Free Peoples" or the "Forces of Darkness". Flow of events in the game can be altered from the movie scenes to add some twists to the gameplay. Characters gain special abilities as they grow in strength which allow them to perform deeds of heroism and summon powerful allies. In-game narrations are done by actors from the movies, Ian McKellen and Christopher Lee. Round up the Hobbits, and roll out.







Last edited by Tanuki on 27 Mar 2013, 13:12, edited 1 time in total.
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PostPosted: 05 Oct 2007, 21:54 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
==Screen change==

The screenshots in this section should be ones that reflect gameplay. Title screen shots aren't very important.


==Singleplayer anomalies==

Does any of the stretching harm gameplay? Or is it all cosmetic?


==Cut-scenes==

Both of the cut-scene types demonstrate what is called "anamorphism."


==Grading==

Calculated grade: C+

Major unresolved issues: None
Minor unresolved issues: None

Summary of widescreen-related flaws:
Vert - gameplay
.ini solution
Stretched HUD

Cranky's coverage estimate: 98.5%


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PostPosted: 06 Oct 2007, 01:43 
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Joined: 07 Jul 2007, 23:55
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The stretch is fine. No problems.

What is up Imageshack? Give it a week at least. :(


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PostPosted: 06 Oct 2007, 02:48 
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Insiders
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Cranky's coverage estimate: 100%


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PostPosted: 06 Oct 2007, 02:57 
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Joined: 07 Jul 2007, 23:55
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Dead links fixed.


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PostPosted: 29 Oct 2007, 04:55 
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Joined: 07 Jul 2007, 23:55
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Updated for issues.


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PostPosted: 22 Mar 2008, 21:05 
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Joined: 07 Jul 2007, 23:55
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I tweaked the wording to account for multiple pre-rendered elements stretching. Not the fullscreen anamorhpic type but enough to warrant the rewording.





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