Widescreen Gaming Forum

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PostPosted: 02 Oct 2006, 22:12 
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Joined: 11 Aug 2006, 19:08
Posts: 26


Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Broken Sword: The Angel of Death

The greatest bastion of true adventure gaming, Broken Sword: The Angel Of Death sees unwitting hero George Stobbart fall in love with the mysterious and beautiful Anna Maria. Her untimely and mysterious disappearance draws him into a desperate race against time to find an ancient artifact capable of immense destruction. The only lead George has is an antiquated manuscript rumoured to have inexplicable links to mfkzt, a mythical substance that has been forgotten for over two thousand years. Unfortunately for George, it looks like the world needs saving one more time.

Known in North America as Secrets of the Ark: A Broken Sword Game.



4:3


16:10


16:9


3x1



Last edited by geeman on 21 Jan 2018, 02:56, edited 4 times in total.
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PostPosted: 02 Oct 2006, 22:18 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
==Singleplayer anomalies==

Title screen shots don't really need to be shown here (or anywhere in the report). The inventory objects should, though.


==HUD stretch==

Are there any HUD elements other than the inventory (which don't really count as HUD, since they are interactive)?


==Grading==

Calculated grade: B

Major unresolved issues:
None

Minor unresolved issues:
None.

Summary of widescreen-related flaws:
Stretched cut-scenes
Inventory is stretched
Stretched HUD when speaking


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PostPosted: 02 Oct 2006, 22:28 
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Joined: 11 Aug 2006, 19:08
Posts: 26

Are there HUD elements other than the inventory items?

Only the icons when talking, I just checked them and they are streched too.


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PostPosted: 02 Oct 2006, 23:49 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
I believe you, but can you add some screenshots for completion's sake?


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PostPosted: 03 Oct 2006, 17:47 
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Joined: 11 Aug 2006, 19:08
Posts: 26
Here is te cursor, kind of hard to see on the screenshot, but it's not stretched.



And here is the picture for the talking icons, it's same as with the inventory



I also noticed that the text is stretched too as you can see from above pics.


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PostPosted: 21 Jan 2018, 03:02 
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Joined: 03 Nov 2015, 03:49
Posts: 2
I tested the GOG version with multi monitor at 7680x1600. I added a screen shot to additional pictures. There was no upload bottom for multi monitor and 7680x1600 wasn't in the options so I selected 7680x1440p. Both probably work similarly.


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