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 Post subject: Counter-Strike: Source
PostPosted: 20 Apr 2006, 14:35 
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Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Counter-Strike: Source

Counter-Strike: Source is a multiplayer FPS from Valve Software that pits terrorists and counter-terrorists against each other in a variety of settings to battle it out.


4:3


16:10


16:9


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Last edited by Paddy the Wak on 31 May 2014, 22:52, edited 8 times in total.
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PostPosted: 15 Aug 2006, 02:31 
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Joined: 18 Jul 2006, 01:30
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==Game Information==

Counter-Strike: Source is a multiplayer FPS from Valve Software that pits terrorists and counter-terrorists against each other in a variety of settings to battle it out.

==Version==

This information is based on the latest version of the game, distributed by Steam.

==Method==

This game natively supports widescreen. Just select your desired aspect ratio in the video options, and choose your resolution.

==Screen change==

The game is Hor+.


1600x1200


1920x1200

==Supported resolutions==

CS:S has been successfully tested at: 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, and 1920x1200.

==Singleplayer anomalies==

The game is entirely multiplayer.

==Multiplayer support==

The game works perfectly in widescreen mode, and all servers allow Hor+ gameplay to the extent of my knowledge.

==Aspect ratio support==

The game automatically uses the correct aspect ratio for your resolution.


1920x1200


1920x1080

==HUD stretch==

The HUD scales correctly.

==Cut-scenes==

None.

==Grading==

Calculated grade: Certified

Major unresolved issues:
None.

Minor unresolved issues:
None.


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PostPosted: 21 Oct 2008, 22:06 
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Joined: 07 Sep 2008, 16:29
Posts: 35
Hey,
Counter-Strike:Source did work out of the box, but I have an annoying problem. The aim is way too big. I've tried to set it to "small" but still, it's too big.
Is there anyway I can scale the aim down even more?


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PostPosted: 21 Oct 2008, 22:30 
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Joined: 24 Sep 2006, 16:57
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Open the console. ( ` tilde)
Type.

Code:
cg_crosshairscale 2500


Where 2500 is you can choose what you want. I find 2500 is good for me, you may want it smaller with TH.
Note that if you save anything in the options menu after this, it will revert the size, so do this once all your other options are settled.

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PostPosted: 21 Oct 2008, 22:31 
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This should do the trick.
Enter this into the console.
Code:
cl_crosshairscale 3500
The higher the number the smaller the crosshair gets.
Keep in mind that if you ever change settings in the options menu you will have to reset this in the console.

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PostPosted: 22 Oct 2008, 23:34 
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Code:
cl_crosshairscale 3500


Code:
cl_crosshairscale 7500
works fine for me. Thanks!


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PostPosted: 15 Jan 2009, 21:14 
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Joined: 07 Sep 2008, 16:29
Posts: 35
Hey,
It there a way to move the radar back to the middle screen? The top left is way to far for me.


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PostPosted: 18 Jan 2009, 22:01 
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Joined: 07 Sep 2008, 16:29
Posts: 35
There seems to be a solution here.


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PostPosted: 28 Sep 2013, 02:11 
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Brought the whole report up to date with a working MM solution.

:cheers:
- Revy


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PostPosted: 28 Sep 2013, 10:58 
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Revy wrote:
Brought the whole report up to date with a working MM solution.

:cheers:
- Revy

:rockout: :cheers:

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