Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 14:57 
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Joined: 14 May 2006, 14:11
Posts: 2
==Game Information==

Worms Armageddon is another 2D Battle game developed by Team 17, one of a long list of titles in an ever growing franchise. This is based on the Worms 2 "Engine", and the play is somewhat similar.


==Version==

This is a release and patched version. I could not test 1.0 since it does not support Windows XP. The V3.50B2 patch must be installed, and once it has been added Widescreen Support is available.


==Method==

Native support.
Click on options, then select a custom resolution. The menu seems to take all available resolutions from the Windows display settings, so it should be easy to find yours. The menus however are all in 4:3 - if your monitor warns you that you aren't in your native resolution, you might want to turn that feature off.

The support is Hor+


==Screen change==

4:3 gameplay screenshot:

widescreen gameplay screenshot:



==Supported resolutions==

Supported Resolutions:

640x480
800x600
1024x768
1152x864
1280x960
1280x1024
1600x900
1600x1050


==Aspect ratio support==

Does not support 16:9 (as far as I can tell...).
This may be because my monitor is 16:10, and takes the data from Windows? I'd need someone else to help me confirm this.



==HUD stretch==

The HUD does not stretch, and maintains its position nicely.


==Cut-scenes==

There are no cutscenes within Worms Armageddon.


==Grading==

Calculated grade: C+

Major unresolved issues:
- Aspect Ratio Support.

Minor unresolved issues:


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 17:57 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Can you supply two screenshots from the same level? The ones you have are from two completely different areas, and don't really demonstrate the change that enabling widescreen makes.


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 18:08 
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Joined: 08 Dec 2005, 01:19
Posts: 330
Thats awesome. Such an old(ish) game supporting widescreen correctly!


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 18:34 
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Joined: 14 May 2006, 14:11
Posts: 2
Can you supply two screenshots from the same level? The ones you have are from two completely different areas, and don't really demonstrate the change that enabling widescreen makes.

will do - the problem is you can't alt-tab out of the game to make the adjustments, so i had to start 2 new games. Worms randomises the map and worm locations so it makes it pretty difficult.
If i figure a way around it, I'll create some new screenshots.


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 18:34 
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Joined: 21 Feb 2006, 15:03
Posts: 29
if i can find my copy of it i will test for 16:9 support..


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 19:22 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
IIRC, maps in the mission mode are not randomized.


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 Post subject: Worms Armageddon
PostPosted: 14 May 2006, 19:43 
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Joined: 23 Jan 2006, 22:12
Posts: 109
IF someone could confirm 1360x768, or 16:9 support I'd be happy. Thanks.
EDIT: Yeah it works, it just seems zoomed so far away when in this mode, oh well.


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