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 Post subject: Doom 3
PostPosted: 09 Mar 2006, 03:34 
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Joined: 07 Nov 2005, 04:16
Posts: 3010


Widescreen Grade: B
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Doom 3

Doom3 is a Sci-Fi shooter, which is a sequel in the ongoing Doom series.


4:3


16:10


16:9


21:9


3x1



Last edited by The_cranky_hermit on 16 Dec 2015, 11:12, edited 5 times in total.
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 Post subject: Doom 3: Detailed report
PostPosted: 09 Mar 2006, 05:51 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
This is an amazing amount of work that Cranky has done. Not only did he report out on this game, but he developed the report and the format.

I have asked him to post a template in this section, so that everyone can begin posting in this new format. This will go a long way to providing better answers to just "yes/no" and will allow us to "grade" and certify games for widescreen support.

If you've previously posted a solution, please consider going back and writign a detailed report.


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 Post subject: Doom 3: Detailed report
PostPosted: 30 Aug 2006, 21:05 
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Joined: 30 Aug 2006, 19:27
Posts: 3
is there any chance to change the antialising manually to 16x, couse every time when i try to change it, the seta r_mode returnes to 3 :cry:


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 Post subject: Doom 3: Detailed report
PostPosted: 01 Sep 2006, 19:15 
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Joined: 22 Nov 2005, 00:23
Posts: 29
is there any chance to change the antialising manually to 16x, couse every time when i try to change it, the seta r_mode returnes to 3 :cry:


Why not just force 16x in your video card drivers?


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PostPosted: 09 Jan 2007, 21:03 
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Joined: 24 May 2006, 15:40
Posts: 15
Howdy all, looking for some help.

Using the directions provided I am unable to get Doom 3 to go wide. I am pretty sure I'm doing everything correctly with the config file, but all I get on my Dell 2007 is a box about 4 by 5 inches.

Any assistance would be appreciated.


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 Post subject: Doom 3: Detailed report
PostPosted: 09 Jan 2007, 23:09 
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Joined: 07 Nov 2005, 04:16
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Did you by any chance get the height and width mixed up? That seems to be a common mistake on games where the height appears above the width in the config file.


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 Post subject: Doom 3: Detailed report
PostPosted: 11 Jan 2007, 08:12 
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Joined: 24 May 2006, 15:40
Posts: 15
Excellent question, but no. I tried to invert the settings to see if it mattered. And it's not just an issue of resolution, it's also an issue of scale. The frame of the display is very small, again, 4 or 5 inches. I'm attempting to use my desktop setting of 1680 by 1050.

I appreciate the help, please continue to offer it. I'm really dying to get this going. Thanks.


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 Post subject: Doom 3: Detailed report
PostPosted: 11 Jan 2007, 09:14 
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Joined: 24 May 2006, 15:40
Posts: 15
Got it.

I was not adding the "-" to the seta r_mode "-1".

It's great now though... like a different game. Thank you for your help.


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 Post subject: Doom 3: Detailed report
PostPosted: 07 Apr 2007, 23:35 
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Joined: 07 Apr 2007, 23:02
Posts: 2
not working for me either. After making changes to the DoomConfig.cfg, I'll load up the game only to see it at default 640x480. I'll go back to the cfg, height and width values are still set to what i put them, but seta r_mode is now at 7, and the seta r_aspectRatio is missing altogether.


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 Post subject: Doom 3: Detailed report
PostPosted: 08 Apr 2007, 02:06 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Do you have the latest patch?


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