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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 11:27 

Replies: 211
Views: 212400


when FovHackEnable=true is enabled, the game crashes if you set FOV value above 40

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 11:24 

Replies: 211
Views: 212400


Evil_Raven wrote:
who can fix FOV, HUD and cutscenes, I can't ? =(
for 3840x1080 32:9 does not look good


this is the maximum FOV in the game settings:


when you enable FovHackEnable the game crashes and if you just change the Fov, nothing changes

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 10:41 

Replies: 211
Views: 212400


who can fix FOV, HUD and cutscenes, I can't ? =(
for 3840x1080 32:9 does not look good


this is the maximum FOV in the game settings:

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 10:22 

Replies: 211
Views: 212400


this is disrespect from the developers to the minority

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 10:16 

Replies: 211
Views: 212400


This seems to just pull in on the 16:9 aspect ratio which the FoV changing just helps to mitigate a bit but it is evident everywhere else. In a full fix the max FoV would still be further back from the character than this fix has it. you're right, but it's still the only solution to the black bars....

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 07:51 

Replies: 211
Views: 212400


wrong FOV for cutscenes and HUD

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 07:32 

Replies: 211
Views: 212400


I got rid of the black bars, but fov is not correct :cry: 6E 40 00 00 80 41 C3 F5 38 32:9 00 00 00 42 21:9 00 00 A8 41 Changing the camera distance setting didn’t help? 39 8E E3 3F (3840x1080) 32:9 = 39 8E 63 40 00 00 80 41 = 00 00 00 42 almost works, but not perfectly with a modified camera https:...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Devil May Cry 5 no 21:9 support

Posted: 08 Mar 2019, 05:34 

Replies: 211
Views: 212400


I got rid of the black bars, but fov is not correct :cry:
Spoiler:
Image

6E 4000 00 80 41 C3 F5 38

32:9 00 00 00 42
21:9 00 00 AC 41

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 16 Feb 2019, 12:30 

Replies: 28
Views: 38461


I understood why screenshots are created 16: 9, it's all because of dx12, with 11 everything is OK

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 16 Feb 2019, 11:32 

Replies: 28
Views: 38461


the game is very stretched along the edges of the screen in 3840x1080 32:9

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 16 Feb 2019, 11:30 

Replies: 28
Views: 38461


I can not make a normal screenshot (3840x1080) in the game, it is compressed to 16:9
window mode without frame does not work

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 25 Jan 2019, 17:43 

Replies: 175
Views: 139300


vignette removal does not work =( problem with the release version of the game and is it possible to remove the black bars at least in some of the cutscenes are on the engine ? some cutscenes are made on the engine and it is noticeable when switching from cutscene to the game. I don't have the rele...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Silent Hill: Homecoming not support UltraWide

Posted: 25 Jan 2019, 15:23 

Replies: 5
Views: 3896


Try this . Widescreen resolution • Link Set custom resolution[citation needed] Go to <path-to-game>\Engine\. Open vars_pc.cfg. Change ScreenResHeight= and ScreenResWidth= to the desired resolution. It's not working It's the patch I linked to though, not the resolution section. The patch description...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Silent Hill: Homecoming not support UltraWide

Posted: 25 Jan 2019, 04:06 

Replies: 5
Views: 3896


Rose wrote:
Try this.

Widescreen resolution • Link
Code:
Set custom resolution[citation needed]
Go to <path-to-game>\Engine\.
Open vars_pc.cfg.
Change ScreenResHeight= and ScreenResWidth= to the desired resolution.

It's not working

 Forum: Detailed Widescreen Reports   Topic: Resident Evil 2 (2019)

 Post subject: Re: Resident Evil 2 (2019)
Posted: 25 Jan 2019, 03:10 

Replies: 12
Views: 25599


32:9 cut-scene

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Silent Hill: Homecoming not support UltraWide

Posted: 25 Jan 2019, 03:06 

Replies: 5
Views: 3896


there is one key Steam Silent Hill Homecoming

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Silent Hill: Homecoming not support UltraWide

Posted: 25 Jan 2019, 02:53 

Replies: 5
Views: 3896


black screen if you select a resolution above 1920x1080 https://drive.google.com/open?id=1CrdnA ... rbNDWoNhKi

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 25 Jan 2019, 02:21 

Replies: 307
Views: 217972


Heya, kind of off-topic so sorry. On the matter of the Resident Evil 2 Remake, the demo is out and I've been fiddling with it. It uses the same engine as 7 does so I assumed that the same method CivilWolf used could be employed to remove the black bars from my 16:10 aspect ratio. I tried to use Civ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 25 Jan 2019, 02:17 

Replies: 175
Views: 139300


I came to this forum specifically looking for this 16:9 cutscene on 21:9 fix...it doesn't work. I'm guessing something changed between the demo and the full release? works, except for removing the vignette effect I applied it to the RE2.exe and restarted the game and the cutscenes are exactly the s...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 25 Jan 2019, 02:16 

Replies: 175
Views: 139300


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